[gd_scene load_steps=4 format=3 uid="uid://difwo7wlyqr3h"] [ext_resource type="PackedScene" uid="uid://b7nargdyg28fj" path="res://Scenes/Weapons/weapon.tscn" id="1_s865l"] [ext_resource type="Script" path="res://Scripts/Weapons/hitscan_weapon.gd" id="2_nyich"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1ucq4"] transparency = 1 cull_mode = 1 shading_mode = 0 albedo_color = Color(1, 0, 0.415686, 0.223529) [node name="HitscanWeapon" node_paths=PackedStringArray("raycast", "range_debug_indicator") instance=ExtResource("1_s865l")] script = ExtResource("2_nyich") raycast = NodePath("RayCast3D") range_debug_indicator = NodePath("CSGSphere3D") [node name="RayCast3D" type="RayCast3D" parent="." index="2"] target_position = Vector3(0, 0, -1) collision_mask = 4 [node name="CSGSphere3D" type="CSGSphere3D" parent="." index="3"] visible = false radius = 4.104 radial_segments = 16 rings = 16 material = SubResource("StandardMaterial3D_1ucq4")