[gd_resource type="Resource" script_class="Card" load_steps=8 format=3 uid="uid://ckm88acryitl4"] [ext_resource type="Script" path="res://Scripts/Resources/card.gd" id="1_5vmtk"] [ext_resource type="Texture2D" uid="uid://cv2eycs1j0ho7" path="res://PCs/Universal/ClassCards/Sniper/g_sniper.png" id="2_go86x"] [ext_resource type="Resource" uid="uid://eb0by6ba1d43" path="res://PCs/Universal/ClassCards/Sniper/tower_stats.tres" id="3_6i55t"] [ext_resource type="PackedScene" uid="uid://bd65e03fscyxr" path="res://PCs/Universal/ClassCards/Sniper/weapon_sniper.tscn" id="3_qfpvu"] [ext_resource type="Resource" uid="uid://3y7n1vdvf822" path="res://PCs/Universal/ClassCards/Sniper/weapon_stats.tres" id="4_7kvq1"] [ext_resource type="PackedScene" uid="uid://bt4qbc5lp4nhr" path="res://PCs/Universal/ClassCards/Sniper/tower_sniper.tscn" id="4_k5nhs"] [sub_resource type="AtlasTexture" id="AtlasTexture_fckie"] atlas = ExtResource("2_go86x") region = Rect2(0, 0, 64, 64) [resource] script = ExtResource("1_5vmtk") title = "Sniper" rarity = 4 faction = 0 sprite = SubResource("AtlasTexture_fckie") turret_scene = ExtResource("4_k5nhs") weapon_scene = ExtResource("3_qfpvu") weapon_stats = ExtResource("4_7kvq1") tower_stats = ExtResource("3_6i55t")