[gd_scene load_steps=12 format=3 uid="uid://dkoj1766ygo3f"] [ext_resource type="PackedScene" uid="uid://8uxu72vjo0cv" path="res://Scenes/Towers/shapecast_tower.tscn" id="1_jagpf"] [ext_resource type="Script" path="res://PCs/Mechanic/ClassCards/Flamethrower/tower_flamethrower.gd" id="2_7vewc"] [ext_resource type="Resource" uid="uid://dbanx8taicddm" path="res://Resources/StatusEffects/on_fire.tres" id="3_aop2h"] [ext_resource type="Resource" uid="uid://cdtjbxs21peqg" path="res://PCs/Mechanic/ClassCards/Flamethrower/tower_stats.tres" id="4_by7c8"] [ext_resource type="ArrayMesh" uid="uid://b4p0d4y8fdeox" path="res://PCs/Mechanic/ClassCards/Flamethrower/flamethrower_mesh.res" id="5_tc7nr"] [sub_resource type="BoxShape3D" id="BoxShape3D_r367g"] size = Vector3(3, 2, 3) [sub_resource type="Gradient" id="Gradient_ay233"] offsets = PackedFloat32Array(0, 0.178862, 0.455285, 1) colors = PackedColorArray(0.94, 0.830333, 0, 1, 1, 0.222923, 0.00252032, 1, 0.517571, 0.0343237, 0.0001635, 1, 0.0352941, 0, 0, 1) [sub_resource type="GradientTexture1D" id="GradientTexture1D_7rrxx"] gradient = SubResource("Gradient_ay233") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_r7587"] direction = Vector3(0, 0, -1) spread = 15.0 initial_velocity_min = 3.0 initial_velocity_max = 3.0 gravity = Vector3(0, 0, 0) color_ramp = SubResource("GradientTexture1D_7rrxx") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_p8aw8"] vertex_color_use_as_albedo = true [sub_resource type="BoxMesh" id="BoxMesh_h4c6o"] material = SubResource("StandardMaterial3D_p8aw8") size = Vector3(0.3, 0.3, 0.3) [node name="ShapecastTower" instance=ExtResource("1_jagpf")] script = ExtResource("2_7vewc") status_stats = ExtResource("3_aop2h") stats = ExtResource("4_by7c8") [node name="Pitch" parent="." index="1"] visible = false [node name="Yaw" parent="." index="2"] mesh = null [node name="ShapeCast3D" parent="Yaw" index="0"] shape = SubResource("BoxShape3D_r367g") target_position = Vector3(0, 0, -2) collision_mask = 4 [node name="GPUParticles3D" parent="Yaw/ShapeCast3D" index="0"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.534666) amount = 16 process_material = SubResource("ParticleProcessMaterial_r7587") draw_pass_1 = SubResource("BoxMesh_h4c6o") [node name="MeshInstance3D" type="MeshInstance3D" parent="Yaw" index="1"] transform = Transform3D(0.3, 0, 0, 0, 0.3, 0, 0, 0, 0.3, 0, 0, 0) mesh = ExtResource("5_tc7nr")