[gd_scene load_steps=6 format=3 uid="uid://bvqu1heobgboe"] [ext_resource type="Script" path="res://Scripts/Towers/tower.gd" id="1_u8bfo"] [sub_resource type="Animation" id="Animation_vk4a8"] resource_name = "shoot" [sub_resource type="AnimationLibrary" id="AnimationLibrary_cebsq"] _data = { "shoot": SubResource("Animation_vk4a8") } [sub_resource type="BoxMesh" id="BoxMesh_42byu"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1ucq4"] transparency = 1 cull_mode = 1 shading_mode = 0 albedo_color = Color(1, 0, 0.415686, 0.223529) [node name="Tower" type="Node3D" node_paths=PackedStringArray("animator", "pitch_model", "yaw_model", "range_indicator", "audio_player")] script = ExtResource("1_u8bfo") animator = NodePath("AnimationPlayer") pitch_model = NodePath("Pitch") yaw_model = NodePath("Yaw") range_indicator = NodePath("CSGSphere3D") audio_player = NodePath("Yaw/AudioStreamPlayer3D") [node name="AnimationPlayer" type="AnimationPlayer" parent="."] libraries = { "": SubResource("AnimationLibrary_cebsq") } [node name="Pitch" type="MeshInstance3D" parent="."] mesh = SubResource("BoxMesh_42byu") [node name="Yaw" type="MeshInstance3D" parent="."] mesh = SubResource("BoxMesh_42byu") [node name="AudioStreamPlayer3D" type="AudioStreamPlayer3D" parent="Yaw"] bus = &"SFX" [node name="MinimapIcon" type="Sprite3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 0) layers = 4 [node name="CSGSphere3D" type="CSGSphere3D" parent="."] visible = false radius = 10.0 radial_segments = 16 rings = 16 material = SubResource("StandardMaterial3D_1ucq4")