[gd_scene load_steps=3 format=3 uid="uid://d3h3lmlf3hljl"] [ext_resource type="Texture2D" uid="uid://drbfdp7kugbri" path="res://Assets/Textures/bush.png" id="1_2ubx8"] [ext_resource type="Texture2D" uid="uid://dg47vgt0uccw1" path="res://Assets/Textures/minimap_tree.png" id="2_6w34c"] [node name="Bush" type="Node3D"] [node name="Sprite3D" type="Sprite3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.15464, 0) pixel_size = 0.05 alpha_cut = 1 texture_filter = 0 texture = ExtResource("1_2ubx8") [node name="Sprite3D2" type="Sprite3D" parent="."] transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0, 2.15464, 0) pixel_size = 0.05 alpha_cut = 1 texture_filter = 0 texture = ExtResource("1_2ubx8") [node name="Sprite3D3" type="Sprite3D" parent="."] transform = Transform3D(7.5, 0, 0, 0, -3.27835e-07, 7.5, 0, -7.5, -3.27835e-07, 0, 5.98547, 0) layers = 4 texture_filter = 0 texture = ExtResource("2_6w34c")