[gd_scene load_steps=8 format=3 uid="uid://dhv7m4lky7bd8"] [ext_resource type="PackedScene" uid="uid://dp4gfr5h0tbcd" path="res://Scenes/Weapons/shapecast_weapon.tscn" id="1_ovmdp"] [ext_resource type="Script" path="res://PCs/Universal/ClassCards/Flamethrower/weapon_flamethrower.gd" id="2_227rf"] [ext_resource type="Resource" uid="uid://dbanx8taicddm" path="res://Resources/StatusEffects/on_fire.tres" id="3_fqch8"] [ext_resource type="Resource" uid="uid://yjknwdimtm8g" path="res://PCs/Universal/ClassCards/Flamethrower/weapon_stats.tres" id="4_oafdt"] [ext_resource type="Texture2D" uid="uid://oblavj8vj30n" path="res://PCs/Universal/ClassCards/GlueLauncher/glue_gun.png" id="5_wdw3e"] [ext_resource type="Material" uid="uid://gyeamtekshor" path="res://PCs/Universal/ClassCards/Flamethrower/flame_particles.tres" id="6_idhp2"] [sub_resource type="AtlasTexture" id="AtlasTexture_3hank"] atlas = ExtResource("5_wdw3e") region = Rect2(0, 0, 64, 64) [node name="FlamethrowerWeapon" instance=ExtResource("1_ovmdp")] script = ExtResource("2_227rf") status_stats = ExtResource("3_fqch8") stats = ExtResource("4_oafdt") [node name="Sprite3D" parent="." index="0"] texture = SubResource("AtlasTexture_3hank") [node name="GPUParticles3D" parent="ShapeCast3D" index="0"] process_material = ExtResource("6_idhp2")