[gd_scene load_steps=10 format=3 uid="uid://dvqk2lysu02gf"] [ext_resource type="Script" path="res://PCs/Universal/ClassCards/Flamethrower/tower_flamethrower.gd" id="1_6dcsj"] [ext_resource type="Resource" uid="uid://dbanx8taicddm" path="res://Resources/StatusEffects/on_fire.tres" id="2_yo2b7"] [sub_resource type="Gradient" id="Gradient_kkqms"] offsets = PackedFloat32Array(0.00591716, 1) colors = PackedColorArray(0.898039, 0.447059, 0, 1, 1, 0, 0, 0.34902) [sub_resource type="GradientTexture1D" id="GradientTexture1D_4cwgw"] gradient = SubResource("Gradient_kkqms") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_2nhns"] direction = Vector3(0, 1, 0) spread = 20.0 gravity = Vector3(0, 0, 0) initial_velocity_min = 5.0 initial_velocity_max = 5.0 damping_min = 4.464 damping_max = 4.464 color_ramp = SubResource("GradientTexture1D_4cwgw") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ycjd1"] transparency = 1 vertex_color_use_as_albedo = true [sub_resource type="BoxMesh" id="BoxMesh_q83y7"] material = SubResource("StandardMaterial3D_ycjd1") size = Vector3(0.3, 0.3, 0.3) [sub_resource type="BoxShape3D" id="BoxShape3D_vck5q"] size = Vector3(2.145, 3.125, 2.415) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_imgrm"] transparency = 1 cull_mode = 2 shading_mode = 0 albedo_color = Color(0.686275, 0, 0, 0.278431) [node name="Node3D" type="Node3D" node_paths=PackedStringArray("shapecast", "particlesystem", "model", "range_sphere", "minimap_range_sphere")] script = ExtResource("1_6dcsj") shapecast = NodePath("Model/Node3D/ShapeCast3D") particlesystem = NodePath("Model/Node3D/GPUParticles3D") status_stats = ExtResource("2_yo2b7") model = NodePath("Model") range_sphere = NodePath("Model/CSGSphere3D") minimap_range_sphere = NodePath("Model/CSGSphere3D2") [node name="Model" type="Node3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 0) [node name="CSGBox3D" type="CSGBox3D" parent="Model"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.968366, 0) size = Vector3(1, 1.25244, 1) [node name="CSGBox3D2" type="CSGBox3D" parent="Model"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.00567371, -0.780982, -0.514041) size = Vector3(0.481654, 0.427749, 1.38438) [node name="Node3D" type="Node3D" parent="Model"] transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, -0.807848, -1.2154) [node name="GPUParticles3D" type="GPUParticles3D" parent="Model/Node3D"] amount = 48 visibility_aabb = AABB(-2.2922, -3.14731, -1.92995, 4.5844, 6.29461, 3.85991) process_material = SubResource("ParticleProcessMaterial_2nhns") draw_pass_1 = SubResource("BoxMesh_q83y7") [node name="ShapeCast3D" type="ShapeCast3D" parent="Model/Node3D"] shape = SubResource("BoxShape3D_vck5q") target_position = Vector3(0, 1.51, 0) collision_mask = 4 [node name="CSGSphere3D" type="CSGSphere3D" parent="Model"] visible = false radius = 7.5 material = SubResource("StandardMaterial3D_imgrm") [node name="CSGSphere3D2" type="CSGSphere3D" parent="Model"] visible = false layers = 4 radius = 7.5 material = SubResource("StandardMaterial3D_imgrm")