[gd_scene load_steps=12 format=3 uid="uid://bjo2q6vca5qlv"] [ext_resource type="Script" path="res://Worlds/GreenPlanet/Enemies/enemy_controller.gd" id="1_m83kr"] [ext_resource type="Script" path="res://Scripts/health.gd" id="3_wiose"] [ext_resource type="PackedScene" uid="uid://cqtew0t8sttpm" path="res://Scenes/damage_particle.tscn" id="4_mhq3m"] [ext_resource type="Script" path="res://Scripts/hitbox.gd" id="5_433ie"] [ext_resource type="Texture2D" uid="uid://chhmkmlfrobhu" path="res://Assets/Textures/bubble.png" id="6_ke2c8"] [ext_resource type="Texture2D" uid="uid://r202vo47jw1q" path="res://Assets/Textures/enemyhealth.png" id="8_77uyi"] [ext_resource type="Script" path="res://Scripts/StatusEffector.gd" id="9_7hati"] [ext_resource type="Texture2D" uid="uid://b1fn60m6xfcsq" path="res://Assets/Textures/minimap_enemy.png" id="9_7yfyh"] [ext_resource type="Script" path="res://Scripts/beelining_controller.gd" id="9_cx8mv"] [sub_resource type="SphereShape3D" id="SphereShape3D_21dgw"] [sub_resource type="ViewportTexture" id="ViewportTexture_ss5ir"] viewport_path = NodePath("SubViewport") [node name="Dog" type="CharacterBody3D" node_paths=PackedStringArray("status_manager", "movement_controller", "health") groups=["Enemies"]] collision_layer = 4 collision_mask = 3 motion_mode = 1 script = ExtResource("1_m83kr") status_manager = NodePath("StatusEffector") movement_controller = NodePath("BeeliningController") health = NodePath("Health") [node name="Health" type="Node" parent="."] script = ExtResource("3_wiose") damage_particle_scene = ExtResource("4_mhq3m") [node name="Hitbox" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.527022, 0) shape = SubResource("SphereShape3D_21dgw") script = ExtResource("5_433ie") [node name="DirectionSprite" type="Sprite3D" parent="."] transform = Transform3D(1.56, 0, 0, 0, 1.56, 0, 0, 0, 1.56, 0, 0.546419, 0) billboard = 1 texture_filter = 0 texture = ExtResource("6_ke2c8") [node name="Sprite3D" type="Sprite3D" parent="."] transform = Transform3D(0.2, 0, 0, 0, 0.2, 0, 0, 0, 0.2, 0, 1.15918, 0) pixel_size = 0.02 billboard = 1 texture_filter = 0 texture = SubResource("ViewportTexture_ss5ir") [node name="Sprite3D2" type="Sprite3D" parent="."] transform = Transform3D(2, 0, 0, 0, -8.74228e-08, 2, 0, -2, -8.74228e-08, 0, 1.40824, 0) layers = 4 texture_filter = 0 texture = ExtResource("9_7yfyh") [node name="StatusEffector" type="Node3D" parent="." node_paths=PackedStringArray("hbox", "enemy")] script = ExtResource("9_7hati") hbox = NodePath("../SubViewport/HBoxContainer") enemy = NodePath("..") [node name="SubViewport" type="SubViewport" parent="."] transparent_bg = true size = Vector2i(200, 55) render_target_update_mode = 4 [node name="HBoxContainer" type="HBoxContainer" parent="SubViewport"] anchors_preset = 10 anchor_right = 1.0 offset_bottom = 32.0 grow_horizontal = 2 alignment = 1 [node name="ProgressBar" type="TextureProgressBar" parent="SubViewport"] visible = false offset_top = 36.0 offset_right = 200.0 offset_bottom = 236.0 grow_horizontal = 2 grow_vertical = 2 step = 0.0 value = 100.0 fill_mode = 6 texture_progress = ExtResource("8_77uyi") tint_progress = Color(0, 1, 0, 1) [node name="BeeliningController" type="Node" parent="." node_paths=PackedStringArray("character")] script = ExtResource("9_cx8mv") character = NodePath("..") [connection signal="health_changed" from="Health" to="." method="_on_health_health_changed"] [connection signal="health_depleted" from="Health" to="." method="die"] [connection signal="took_damage" from="Hitbox" to="Health" method="take_damage"]