[gd_scene load_steps=10 format=3 uid="uid://ddbbwx0yy16lh"] [ext_resource type="Script" path="res://Scripts/tower_base.gd" id="1_tghvd"] [ext_resource type="Script" path="res://Scripts/inventory.gd" id="2_p5c7g"] [ext_resource type="Texture2D" uid="uid://ba85u6i558x4w" path="res://Assets/Textures/minimap_node.png" id="3_01hk3"] [ext_resource type="ArrayMesh" uid="uid://cr83c74ys8rll" path="res://textmesh.res" id="4_hosgw"] [sub_resource type="BoxShape3D" id="BoxShape3D_lc72v"] size = Vector3(1.1, 1.1, 1.1) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_o3uwr"] albedo_color = Color(0.462745, 0.439216, 0.415686, 1) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1i074"] albedo_color = Color(0.462745, 0.439216, 0.415686, 1) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_jt61s"] albedo_color = Color(0.462745, 0.439216, 0.415686, 1) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_t32n1"] albedo_color = Color(0.462745, 0.439216, 0.415686, 1) [node name="Node3D" type="StaticBody3D" node_paths=PackedStringArray("inventory", "block", "collider", "minimap_icon", "north_mesh", "south_mesh", "east_mesh", "west_mesh", "north_collider", "south_collider", "east_collider", "west_collider")] collision_layer = 17 script = ExtResource("1_tghvd") inventory = NodePath("Inventory") block = NodePath("MeshInstance3D") collider = NodePath("CollisionShape3D") minimap_icon = NodePath("MinimapIcon") north_mesh = NodePath("North") south_mesh = NodePath("South") east_mesh = NodePath("East") west_mesh = NodePath("West") north_collider = NodePath("CollisionShape3D2") south_collider = NodePath("CollisionShape3D3") east_collider = NodePath("CollisionShape3D5") west_collider = NodePath("CollisionShape3D4") [node name="Inventory" type="Node" parent="."] script = ExtResource("2_p5c7g") max_size = 1 [node name="CollisionShape3D" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.55, 0) shape = SubResource("BoxShape3D_lc72v") [node name="MeshInstance3D" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.55, 0) mesh = ExtResource("4_hosgw") [node name="MinimapIcon" type="Sprite3D" parent="."] transform = Transform3D(3.5, 0, 0, 0, -1.5299e-07, 3.5, 0, -3.5, -1.5299e-07, 0, 1.5, 0) layers = 4 modulate = Color(0, 1, 0, 1) texture_filter = 0 texture = ExtResource("3_01hk3") [node name="North" type="CSGBox3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.5, 0.45, 0) visible = false size = Vector3(1, 0.9, 0.5) material = SubResource("StandardMaterial3D_o3uwr") [node name="NorthMinimapIcon" type="Sprite3D" parent="North"] transform = Transform3D(3.5, 0, 0, 0, -6.7097e-08, 3.5, 0, -1.535, -1.5299e-07, 0.0251597, 1, 0) layers = 4 modulate = Color(0, 1, 0, 1) texture_filter = 0 texture = ExtResource("3_01hk3") [node name="CollisionShape3D2" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.5, 0.55, 0) visible = false shape = SubResource("BoxShape3D_lc72v") disabled = true [node name="South" type="CSGBox3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.5, 0.45, 0) visible = false size = Vector3(1, 0.9, 0.5) material = SubResource("StandardMaterial3D_1i074") [node name="SouthMinimapIcon" type="Sprite3D" parent="South"] transform = Transform3D(3.5, 0, 0, 0, -6.7097e-08, 3.5, 0, -1.535, -1.5299e-07, -0.0251607, 1, 0) layers = 4 modulate = Color(0, 1, 0, 1) texture_filter = 0 texture = ExtResource("3_01hk3") [node name="CollisionShape3D3" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.5, 0.55, 0) visible = false shape = SubResource("BoxShape3D_lc72v") disabled = true [node name="East" type="CSGBox3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.45, -0.5) visible = false size = Vector3(0.5, 0.9, 1) material = SubResource("StandardMaterial3D_jt61s") [node name="EastMinimapIcon" type="Sprite3D" parent="East"] transform = Transform3D(1.535, 0, 0, 0, -1.5299e-07, 3.5, 0, -3.5, -1.5299e-07, 0, 1, 0.0248078) layers = 4 modulate = Color(0, 1, 0, 1) texture_filter = 0 texture = ExtResource("3_01hk3") [node name="CollisionShape3D5" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.55, -0.5) visible = false shape = SubResource("BoxShape3D_lc72v") disabled = true [node name="West" type="CSGBox3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.45, 0.5) visible = false size = Vector3(0.5, 0.9, 1) material = SubResource("StandardMaterial3D_t32n1") [node name="WestMinimapIcon" type="Sprite3D" parent="West"] transform = Transform3D(1.535, 0, 0, 0, -1.5299e-07, 3.5, 0, -3.5, -1.5299e-07, 0, 1, -0.0252527) layers = 4 modulate = Color(0, 1, 0, 1) texture_filter = 0 texture = ExtResource("3_01hk3") [node name="CollisionShape3D4" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.55, 0.5) visible = false shape = SubResource("BoxShape3D_lc72v") disabled = true