[gd_scene load_steps=10 format=3 uid="uid://yymj42pp6v1t"] [ext_resource type="PackedScene" uid="uid://dp4gfr5h0tbcd" path="res://Scenes/Weapons/shapecast_weapon.tscn" id="1_du35a"] [ext_resource type="Script" path="res://PCs/Mechanic/ClassCards/Reactor/weapon_reactor.gd" id="2_oe7hd"] [ext_resource type="Resource" uid="uid://dxlisoas4xlmo" path="res://Resources/StatusEffects/radioactive.tres" id="3_hsfwd"] [ext_resource type="Resource" uid="uid://ipfr7emuarbj" path="res://PCs/Mechanic/ClassCards/Reactor/weapon_stats.tres" id="4_83mkk"] [ext_resource type="Texture2D" uid="uid://oblavj8vj30n" path="res://PCs/Mechanic/ClassCards/GlueLauncher/glue_gun.png" id="5_bawfy"] [ext_resource type="Material" uid="uid://bjab6t4n0s5ac" path="res://PCs/Mechanic/ClassCards/Reactor/radiation_particles.tres" id="6_0sgt1"] [sub_resource type="AtlasTexture" id="AtlasTexture_0dpt5"] resource_local_to_scene = true atlas = ExtResource("5_bawfy") region = Rect2(0, 0, 64, 64) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_l4nsh"] transparency = 1 vertex_color_use_as_albedo = true [sub_resource type="BoxMesh" id="BoxMesh_5o1ws"] material = SubResource("StandardMaterial3D_l4nsh") [node name="ReactorWeapon" instance=ExtResource("1_du35a")] script = ExtResource("2_oe7hd") status_stats = ExtResource("3_hsfwd") stats = ExtResource("4_83mkk") [node name="Sprite3D" parent="." index="0"] texture = SubResource("AtlasTexture_0dpt5") [node name="GPUParticles3D" parent="ShapeCast3D" index="0"] process_material = ExtResource("6_0sgt1") draw_pass_1 = SubResource("BoxMesh_5o1ws")