[gd_scene load_steps=10 format=3 uid="uid://bxjyrqs8bvi41"] [ext_resource type="Script" path="res://PCs/Universal/ClassCards/Refridgerator/fridgetower.gd" id="1_wo1ar"] [ext_resource type="Resource" uid="uid://fed6kimfbcwv" path="res://Resources/StatusEffects/cold.tres" id="2_ccxwb"] [ext_resource type="Resource" uid="uid://ugpxwdjfvssu" path="res://Resources/TurretStats/refridgerator.tres" id="3_hmanw"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_imgrm"] transparency = 1 cull_mode = 2 shading_mode = 0 albedo_color = Color(0.686275, 0, 0, 0.278431) [sub_resource type="Gradient" id="Gradient_kkqms"] offsets = PackedFloat32Array(0, 0.512195, 1) colors = PackedColorArray(1, 1, 1, 1, 0.189479, 0.632903, 0.66198, 0.818269, 0.12549, 0.603922, 0.635294, 0.803922) [sub_resource type="GradientTexture1D" id="GradientTexture1D_4cwgw"] gradient = SubResource("Gradient_kkqms") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_2nhns"] spread = 180.0 flatness = 1.0 gravity = Vector3(0, -3, 0) initial_velocity_min = 7.0 initial_velocity_max = 7.0 tangential_accel_min = 5.0 tangential_accel_max = 13.48 damping_min = 8.0 damping_max = 8.0 color_ramp = SubResource("GradientTexture1D_4cwgw") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ycjd1"] transparency = 1 vertex_color_use_as_albedo = true [sub_resource type="BoxMesh" id="BoxMesh_q83y7"] material = SubResource("StandardMaterial3D_ycjd1") size = Vector3(0.3, 0.3, 0.3) [node name="Node3D" type="Node3D" node_paths=PackedStringArray("particlesystem", "model", "range_sphere", "minimap_range_sphere")] script = ExtResource("1_wo1ar") status_stats = ExtResource("2_ccxwb") particlesystem = NodePath("Model/GPUParticles3D") stats = ExtResource("3_hmanw") model = NodePath("Model") range_sphere = NodePath("Model/CSGSphere3D") minimap_range_sphere = NodePath("Model/CSGSphere3D2") [node name="Model" type="Node3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 0) [node name="CSGBox3D" type="CSGBox3D" parent="Model"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.968366, 0) size = Vector3(1, 1.25244, 1) [node name="CSGBox3D2" type="CSGBox3D" parent="Model"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.991506, 0) size = Vector3(1.25687, 0.204013, 1.29481) [node name="CSGSphere3D" type="CSGSphere3D" parent="Model"] visible = false radius = 7.5 material = SubResource("StandardMaterial3D_imgrm") [node name="CSGSphere3D2" type="CSGSphere3D" parent="Model"] visible = false layers = 4 radius = 7.5 material = SubResource("StandardMaterial3D_imgrm") [node name="GPUParticles3D" type="GPUParticles3D" parent="Model"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.984682, 0) amount = 48 visibility_aabb = AABB(-7.20412, -4, -6.98341, 14.4082, 8, 13.9668) process_material = SubResource("ParticleProcessMaterial_2nhns") draw_pass_1 = SubResource("BoxMesh_q83y7")