mtd/Scripts/StatusEffects/status_sticky.gd

19 lines
416 B
GDScript

extends StatusEffect
class_name StatusSticky
func on_attached():
super.on_attached()
affected.movement_speed = affected.stats.movement_speed * (1.0 - stats.potency)
func on_removed():
super.on_removed()
var siblings = get_parent().get_children()
var stickies = 0
for node in siblings:
if node is StatusSticky:
stickies += 1
if stickies == 1:
affected.movement_speed = affected.stats.movement_speed