mtd/PCs/Mechanic/ClassCards/Sniper
2024-03-29 21:58:40 +11:00
..
card_sniper.tres enabled enforced static typing 2024-02-22 06:22:22 +11:00
g_sniper.png enabled enforced static typing 2024-02-22 06:22:22 +11:00
g_sniper.png.import enabled enforced static typing 2024-02-22 06:22:22 +11:00
scopetest.png enabled enforced static typing 2024-02-22 06:22:22 +11:00
scopetest.png.import enabled enforced static typing 2024-02-22 06:22:22 +11:00
shot1.wav enabled enforced static typing 2024-02-22 06:22:22 +11:00
shot1.wav.import enabled enforced static typing 2024-02-22 06:22:22 +11:00
sniper.glb enabled enforced static typing 2024-02-22 06:22:22 +11:00
sniper.glb.import enabled enforced static typing 2024-02-22 06:22:22 +11:00
snipermodel.res enabled enforced static typing 2024-02-22 06:22:22 +11:00
snipertex.png enabled enforced static typing 2024-02-22 06:22:22 +11:00
snipertex.png.import enabled enforced static typing 2024-02-22 06:22:22 +11:00
tower_sniper.gd enabled enforced static typing 2024-02-22 06:22:22 +11:00
tower_sniper.tscn enabled enforced static typing 2024-02-22 06:22:22 +11:00
tower_stats.tres enabled enforced static typing 2024-02-22 06:22:22 +11:00
weapon_sniper.gd enabled enforced static typing 2024-02-22 06:22:22 +11:00
weapon_sniper.tscn fixed the issue where enemies could walk over a gap if it wasnt on a pathfinding node 2024-03-29 21:58:40 +11:00
weapon_stats.tres enabled enforced static typing 2024-02-22 06:22:22 +11:00