mtd/Scenes
2024-03-30 13:55:36 +11:00
..
CardPrinter added new sounds and icon button prompts 2024-03-30 13:55:36 +11:00
Menus added new sounds and icon button prompts 2024-03-30 13:55:36 +11:00
Projectiles added some sound triggers and holes in the map 2023-12-17 02:02:16 +11:00
ShopStand fixed the issue where enemies could walk over a gap if it wasnt on a pathfinding node 2024-03-29 21:58:40 +11:00
TowerBase fixed some bugs The Typening caused 2024-03-23 22:36:19 +11:00
Towers added new sounds and icon button prompts 2024-03-30 13:55:36 +11:00
UI added new sounds and icon button prompts 2024-03-30 13:55:36 +11:00
Weapons added some sound triggers and holes in the map 2023-12-17 02:02:16 +11:00
8_direction_sprite.tscn waited far too long for an initial commit but here we are 2023-11-08 14:28:55 +11:00
corpse.tscn added some sound triggers and holes in the map 2023-12-17 02:02:16 +11:00
damage_particle.tscn fixed the issue where enemies could walk over a gap if it wasnt on a pathfinding node 2024-03-29 21:58:40 +11:00
enemy_spawner.tscn fixed the parity between air and land enemies. +added a lot of new cards 2023-11-11 19:03:01 +11:00
gauntlet.tscn fixed some bugs The Typening caused 2024-03-23 22:36:19 +11:00
health_bar.tscn added corpses and a wall building dissolve animation 2023-12-10 12:05:41 +11:00
item_card.tscn added some sound triggers and holes in the map 2023-12-17 02:02:16 +11:00
item_container.tscn enabled enforced static typing 2024-02-22 06:22:22 +11:00
path_visual_thing.tscn fixed the issue where enemies could walk over a gap if it wasnt on a pathfinding node 2024-03-29 21:58:40 +11:00
status_icon.tscn waited far too long for an initial commit but here we are 2023-11-08 14:28:55 +11:00
tower_frame.tscn full multiplayer plus new models 2023-11-19 18:47:52 +11:00
visual_path.tscn waited far too long for an initial commit but here we are 2023-11-08 14:28:55 +11:00