mtd/enemybox.gd

15 lines
354 B
GDScript

class_name EnemyBox extends HBoxContainer
func set_wave(wave: int) -> void:
$WaveLabel.text = "Wave " + str(wave) + ": "
func add_enemy_tag(enemy: Enemy, num: int) -> void:
var name_label: Label = Label.new()
name_label.text = enemy.title
var num_label: Label = Label.new()
num_label.text = str(num)
add_child(name_label)
add_child(num_label)