mtd/PCs/Universal/ClassCards/Sniper/card_sniper.tres

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[gd_resource type="Resource" script_class="Card" load_steps=8 format=3 uid="uid://ckm88acryitl4"]
[ext_resource type="Script" path="res://Scripts/Resources/card.gd" id="1_5vmtk"]
[ext_resource type="Texture2D" uid="uid://cv2eycs1j0ho7" path="res://PCs/Universal/ClassCards/Sniper/g_sniper.png" id="2_go86x"]
[ext_resource type="Resource" uid="uid://eb0by6ba1d43" path="res://PCs/Universal/ClassCards/Sniper/tower_stats.tres" id="3_6i55t"]
[ext_resource type="PackedScene" uid="uid://bd65e03fscyxr" path="res://PCs/Universal/ClassCards/Sniper/weapon_sniper.tscn" id="3_qfpvu"]
[ext_resource type="Resource" uid="uid://3y7n1vdvf822" path="res://PCs/Universal/ClassCards/Sniper/weapon_stats.tres" id="4_7kvq1"]
[ext_resource type="PackedScene" uid="uid://bt4qbc5lp4nhr" path="res://PCs/Universal/ClassCards/Sniper/tower_sniper.tscn" id="4_k5nhs"]
[sub_resource type="AtlasTexture" id="AtlasTexture_fckie"]
atlas = ExtResource("2_go86x")
region = Rect2(0, 0, 64, 64)
[resource]
script = ExtResource("1_5vmtk")
title = "Sniper"
rarity = 4
faction = 0
sprite = SubResource("AtlasTexture_fckie")
turret_scene = ExtResource("4_k5nhs")
weapon_scene = ExtResource("3_qfpvu")
weapon_stats = ExtResource("4_7kvq1")
tower_stats = ExtResource("3_6i55t")