mtd/charselect.gd
2023-12-09 01:09:12 +11:00

16 lines
368 B
GDScript

extends Control
class_name HeroSelector
signal hero_selected(hero_class)
@export var hero_card_scene: PackedScene
@export var hbox: HBoxContainer
func _ready() -> void:
for hero in Data.characters:
var card = hero_card_scene.instantiate()
card.set_hero(hero)
card.pressed.connect(func(x): hero_selected.emit(Data.characters.find(x)))
hbox.add_child(card)