mtd/Assets/TextureAtlases/player.tres

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[gd_resource type="AtlasTexture" load_steps=2 format=3 uid="uid://bf3gkg7f2oyg7"]
[ext_resource type="Texture2D" uid="uid://dj13g1w14mekw" path="res://Assets/Textures/eye_dog.png" id="1_fx7vy"]
[resource]
resource_local_to_scene = true
atlas = ExtResource("1_fx7vy")
region = Rect2(0, 0, 32, 32)