mtd/PCs/Mechanic/ClassCards/Reactor/tower_reactor.gd

15 lines
327 B
GDScript

class_name ReactorTower extends RangeAffectingTower
@export var particles: GPUParticles3D
func _ready() -> void:
super._ready()
particles.process_material.emission_ring_radius = target_range
func build_status_object() -> StatusEffect:
var status: StatusDoT = StatusDoT.new()
status.stats = status_stats
return status