mtd/Scripts/interact_button.gd

20 lines
437 B
GDScript

class_name InteractButton extends StaticBody3D
signal button_interacted(value: int, callback: Hero)
@export var button_press_value: int = 0
@export var press_cost: int = 0
@export var hover_text: String = "[center]#Interact# to [do thing]"
func press(callback_player: Hero) -> void:
button_interacted.emit(button_press_value, callback_player)
func enable_hover_effect() -> void:
pass
func disable_hover_effect() -> void:
pass