mtd/hero_select_card.gd

21 lines
426 B
GDScript

extends PanelContainer
signal pressed(hero_class: int)
signal button_mouse_entered()
var hero_class: HeroClass
func set_hero(hero: HeroClass) -> void:
hero_class = hero
$VBoxContainer/Label.text = hero.hero_name
$VBoxContainer/TextureRect.texture = hero.texture
func _on_button_pressed() -> void:
pressed.emit(Data.characters.find(hero_class))
func _on_button_mouse_entered() -> void:
button_mouse_entered.emit()