mtd/Scripts/scoreboard_entry.gd

29 lines
705 B
GDScript

extends HBoxContainer
class_name ScoreboardEntry
var display_name: String
var character: int
var ready_state: bool
func set_display_name(_old_name: String, new_name: String):
display_name = new_name
$DisplayName.text = new_name
func get_display_name() -> String:
return display_name
func set_character(_old_class: int, new_class: int):
character = new_class
$CharacterName.text = Data.characters[new_class].hero_name
func get_character() -> int:
return character
func set_ready_state(state: bool):
ready_state = state
if state:
$TextureRect.texture.region = Rect2(32, 0, 32, 32)
else:
$TextureRect.texture.region = Rect2(0, 0, 32, 32)
func get_ready_state() -> bool:
return ready_state