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LICENSE.md
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661
LICENSE.md
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@ -0,0 +1,661 @@
|
||||
GNU AFFERO GENERAL PUBLIC LICENSE
|
||||
Version 3, 19 November 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU Affero General Public License is a free, copyleft license for
|
||||
software and other kinds of works, specifically designed to ensure
|
||||
cooperation with the community in the case of network server software.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
our General Public Licenses are intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
Developers that use our General Public Licenses protect your rights
|
||||
with two steps: (1) assert copyright on the software, and (2) offer
|
||||
you this License which gives you legal permission to copy, distribute
|
||||
and/or modify the software.
|
||||
|
||||
A secondary benefit of defending all users' freedom is that
|
||||
improvements made in alternate versions of the program, if they
|
||||
receive widespread use, become available for other developers to
|
||||
incorporate. Many developers of free software are heartened and
|
||||
encouraged by the resulting cooperation. However, in the case of
|
||||
software used on network servers, this result may fail to come about.
|
||||
The GNU General Public License permits making a modified version and
|
||||
letting the public access it on a server without ever releasing its
|
||||
source code to the public.
|
||||
|
||||
The GNU Affero General Public License is designed specifically to
|
||||
ensure that, in such cases, the modified source code becomes available
|
||||
to the community. It requires the operator of a network server to
|
||||
provide the source code of the modified version running there to the
|
||||
users of that server. Therefore, public use of a modified version, on
|
||||
a publicly accessible server, gives the public access to the source
|
||||
code of the modified version.
|
||||
|
||||
An older license, called the Affero General Public License and
|
||||
published by Affero, was designed to accomplish similar goals. This is
|
||||
a different license, not a version of the Affero GPL, but Affero has
|
||||
released a new version of the Affero GPL which permits relicensing under
|
||||
this license.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
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|
||||
TERMS AND CONDITIONS
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|
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0. Definitions.
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||||
|
||||
"This License" refers to version 3 of the GNU Affero General Public License.
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|
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"Copyright" also means copyright-like laws that apply to other kinds of
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works, such as semiconductor masks.
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|
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"The Program" refers to any copyrightable work licensed under this
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To "modify" a work means to copy from or adapt all or part of the work
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A "covered work" means either the unmodified Program or a work based
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|
||||
To "propagate" a work means to do anything with it that, without
|
||||
permission, would make you directly or secondarily liable for
|
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infringement under applicable copyright law, except executing it on a
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distribution (with or without modification), making available to the
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public, and in some countries other activities as well.
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|
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To "convey" a work means any kind of propagation that enables other
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|
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An interactive user interface displays "Appropriate Legal Notices"
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|
||||
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|
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||||
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|
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|
||||
1. Source Code.
|
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|
||||
The "source code" for a work means the preferred form of the work
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||||
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|
||||
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|
||||
A "Standard Interface" means an interface that either is an official
|
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standard defined by a recognized standards body, or, in the case of
|
||||
interfaces specified for a particular programming language, one that
|
||||
is widely used among developers working in that language.
|
||||
|
||||
The "System Libraries" of an executable work include anything, other
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||||
than the work as a whole, that (a) is included in the normal form of
|
||||
packaging a Major Component, but which is not part of that Major
|
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|
||||
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|
||||
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|
||||
"Major Component", in this context, means a major essential component
|
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|
||||
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The "Corresponding Source" for a work in object code form means all
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|
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|
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|
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|
||||
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|
||||
|
||||
The Corresponding Source need not include anything that users
|
||||
can regenerate automatically from other parts of the Corresponding
|
||||
Source.
|
||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
copyright on the Program, and are irrevocable provided the stated
|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
|
||||
|
||||
You may make, run and propagate covered works that you do not
|
||||
convey, without conditions so long as your license otherwise remains
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
not control copyright. Those thus making or running the covered works
|
||||
for you must do so exclusively on your behalf, under your direction
|
||||
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|
||||
your copyrighted material outside their relationship with you.
|
||||
|
||||
Conveying under any other circumstances is permitted solely under
|
||||
the conditions stated below. Sublicensing is not allowed; section 10
|
||||
makes it unnecessary.
|
||||
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||
|
||||
No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
|
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||
similar laws prohibiting or restricting circumvention of such
|
||||
measures.
|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
circumvention of technological measures to the extent such circumvention
|
||||
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|
||||
the covered work, and you disclaim any intention to limit operation or
|
||||
modification of the work as a means of enforcing, against the work's
|
||||
users, your or third parties' legal rights to forbid circumvention of
|
||||
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|
||||
|
||||
4. Conveying Verbatim Copies.
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
|
||||
|
||||
5. Conveying Modified Source Versions.
|
||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or (2) access to copy the
|
||||
Corresponding Source from a network server at no charge.
|
||||
|
||||
c) Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
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|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Remote Network Interaction; Use with the GNU General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, if you modify the
|
||||
Program, your modified version must prominently offer all users
|
||||
interacting with it remotely through a computer network (if your version
|
||||
supports such interaction) an opportunity to receive the Corresponding
|
||||
Source of your version by providing access to the Corresponding Source
|
||||
from a network server at no charge, through some standard or customary
|
||||
means of facilitating copying of software. This Corresponding Source
|
||||
shall include the Corresponding Source for any work covered by version 3
|
||||
of the GNU General Public License that is incorporated pursuant to the
|
||||
following paragraph.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the work with which it is combined will remain governed by version
|
||||
3 of the GNU General Public License.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU Affero General Public License from time to time. Such new versions
|
||||
will be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU Affero General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU Affero General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU Affero General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU Affero General Public License as published
|
||||
by the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Affero General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Affero General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If your software can interact with users remotely through a computer
|
||||
network, you should also make sure that it provides a way for users to
|
||||
get its source. For example, if your program is a web application, its
|
||||
interface could display a "Source" link that leads users to an archive
|
||||
of the code. There are many ways you could offer source, and different
|
||||
solutions will be better for different programs; see section 13 for the
|
||||
specific requirements.
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU AGPL, see
|
||||
<https://www.gnu.org/licenses/>.
|
4
Makefile
4
Makefile
@ -1,9 +1,9 @@
|
||||
TARGET = quest
|
||||
LIBS = -lm -luiohook
|
||||
LIBS = -lm -luiohook -lcjson
|
||||
CC = gcc
|
||||
CFLAGS = -g -Wall
|
||||
INSTALL_PATH = /usr/local
|
||||
VERSION = 0.5.0
|
||||
VERSION = 0.6.0
|
||||
|
||||
.PHONY: default all clean
|
||||
|
||||
|
21
README.md
21
README.md
@ -13,8 +13,8 @@ A speedrun timer for \*nix terminals
|
||||
## Usage
|
||||
|
||||
Copy `examples/sample.json` somewhere, replace the sample information with
|
||||
the names of your game, catagories and splits. Changing split names/number of
|
||||
splits after the first use of the split file is currently unsupported.
|
||||
the names of your game, categories and segments. Changing the number of
|
||||
segments after the first use of the split file is currently unsupported.
|
||||
|
||||
### Default Keybinds
|
||||
| Keys | Action | Global |
|
||||
@ -28,4 +28,19 @@ splits after the first use of the split file is currently unsupported.
|
||||
| `T` | Toggle global hotkeys | YES |
|
||||
| `C` | Toggle compact UI | NO |
|
||||
|
||||
Customisable hotkeys without editing the source code coming soon!
|
||||
Hotkeys can be configured in `$HOME/.config/quest/keymaps/default`
|
||||
|
||||
## Third Party Integration
|
||||
|
||||
If a feature isn't listed here, it probably isn't planned
|
||||
yet and may not ever be
|
||||
|
||||
### [Splits.io](https://splits.io/)
|
||||
|
||||
- [X] Import game, category and segment names from generic format
|
||||
- [ ] Import all information the generic format supports i.e. run histories
|
||||
- [ ] Export runs in the generic format
|
||||
|
||||
### [Speedrun.com](https://www.speedrun.com/)
|
||||
|
||||
- [ ] Submit runs
|
||||
|
3110
src/cJSON.c
3110
src/cJSON.c
File diff suppressed because it is too large
Load Diff
293
src/cJSON.h
293
src/cJSON.h
@ -1,293 +0,0 @@
|
||||
/*
|
||||
Copyright (c) 2009-2017 Dave Gamble and cJSON contributors
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#ifndef cJSON__h
|
||||
#define cJSON__h
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C"
|
||||
{
|
||||
#endif
|
||||
|
||||
#if !defined(__WINDOWS__) && (defined(WIN32) || defined(WIN64) || defined(_MSC_VER) || defined(_WIN32))
|
||||
#define __WINDOWS__
|
||||
#endif
|
||||
|
||||
#ifdef __WINDOWS__
|
||||
|
||||
/* When compiling for windows, we specify a specific calling convention to avoid issues where we are being called from a project with a different default calling convention. For windows you have 3 define options:
|
||||
|
||||
CJSON_HIDE_SYMBOLS - Define this in the case where you don't want to ever dllexport symbols
|
||||
CJSON_EXPORT_SYMBOLS - Define this on library build when you want to dllexport symbols (default)
|
||||
CJSON_IMPORT_SYMBOLS - Define this if you want to dllimport symbol
|
||||
|
||||
For *nix builds that support visibility attribute, you can define similar behavior by
|
||||
|
||||
setting default visibility to hidden by adding
|
||||
-fvisibility=hidden (for gcc)
|
||||
or
|
||||
-xldscope=hidden (for sun cc)
|
||||
to CFLAGS
|
||||
|
||||
then using the CJSON_API_VISIBILITY flag to "export" the same symbols the way CJSON_EXPORT_SYMBOLS does
|
||||
|
||||
*/
|
||||
|
||||
#define CJSON_CDECL __cdecl
|
||||
#define CJSON_STDCALL __stdcall
|
||||
|
||||
/* export symbols by default, this is necessary for copy pasting the C and header file */
|
||||
#if !defined(CJSON_HIDE_SYMBOLS) && !defined(CJSON_IMPORT_SYMBOLS) && !defined(CJSON_EXPORT_SYMBOLS)
|
||||
#define CJSON_EXPORT_SYMBOLS
|
||||
#endif
|
||||
|
||||
#if defined(CJSON_HIDE_SYMBOLS)
|
||||
#define CJSON_PUBLIC(type) type CJSON_STDCALL
|
||||
#elif defined(CJSON_EXPORT_SYMBOLS)
|
||||
#define CJSON_PUBLIC(type) __declspec(dllexport) type CJSON_STDCALL
|
||||
#elif defined(CJSON_IMPORT_SYMBOLS)
|
||||
#define CJSON_PUBLIC(type) __declspec(dllimport) type CJSON_STDCALL
|
||||
#endif
|
||||
#else /* !__WINDOWS__ */
|
||||
#define CJSON_CDECL
|
||||
#define CJSON_STDCALL
|
||||
|
||||
#if (defined(__GNUC__) || defined(__SUNPRO_CC) || defined (__SUNPRO_C)) && defined(CJSON_API_VISIBILITY)
|
||||
#define CJSON_PUBLIC(type) __attribute__((visibility("default"))) type
|
||||
#else
|
||||
#define CJSON_PUBLIC(type) type
|
||||
#endif
|
||||
#endif
|
||||
|
||||
/* project version */
|
||||
#define CJSON_VERSION_MAJOR 1
|
||||
#define CJSON_VERSION_MINOR 7
|
||||
#define CJSON_VERSION_PATCH 15
|
||||
|
||||
#include <stddef.h>
|
||||
|
||||
/* cJSON Types: */
|
||||
#define cJSON_Invalid (0)
|
||||
#define cJSON_False (1 << 0)
|
||||
#define cJSON_True (1 << 1)
|
||||
#define cJSON_NULL (1 << 2)
|
||||
#define cJSON_Number (1 << 3)
|
||||
#define cJSON_String (1 << 4)
|
||||
#define cJSON_Array (1 << 5)
|
||||
#define cJSON_Object (1 << 6)
|
||||
#define cJSON_Raw (1 << 7) /* raw json */
|
||||
|
||||
#define cJSON_IsReference 256
|
||||
#define cJSON_StringIsConst 512
|
||||
|
||||
/* The cJSON structure: */
|
||||
typedef struct cJSON
|
||||
{
|
||||
/* next/prev allow you to walk array/object chains. Alternatively, use GetArraySize/GetArrayItem/GetObjectItem */
|
||||
struct cJSON *next;
|
||||
struct cJSON *prev;
|
||||
/* An array or object item will have a child pointer pointing to a chain of the items in the array/object. */
|
||||
struct cJSON *child;
|
||||
|
||||
/* The type of the item, as above. */
|
||||
int type;
|
||||
|
||||
/* The item's string, if type==cJSON_String and type == cJSON_Raw */
|
||||
char *valuestring;
|
||||
/* writing to valueint is DEPRECATED, use cJSON_SetNumberValue instead */
|
||||
int valueint;
|
||||
/* The item's number, if type==cJSON_Number */
|
||||
double valuedouble;
|
||||
|
||||
/* The item's name string, if this item is the child of, or is in the list of subitems of an object. */
|
||||
char *string;
|
||||
} cJSON;
|
||||
|
||||
typedef struct cJSON_Hooks
|
||||
{
|
||||
/* malloc/free are CDECL on Windows regardless of the default calling convention of the compiler, so ensure the hooks allow passing those functions directly. */
|
||||
void *(CJSON_CDECL *malloc_fn)(size_t sz);
|
||||
void (CJSON_CDECL *free_fn)(void *ptr);
|
||||
} cJSON_Hooks;
|
||||
|
||||
typedef int cJSON_bool;
|
||||
|
||||
/* Limits how deeply nested arrays/objects can be before cJSON rejects to parse them.
|
||||
* This is to prevent stack overflows. */
|
||||
#ifndef CJSON_NESTING_LIMIT
|
||||
#define CJSON_NESTING_LIMIT 1000
|
||||
#endif
|
||||
|
||||
/* returns the version of cJSON as a string */
|
||||
CJSON_PUBLIC(const char*) cJSON_Version(void);
|
||||
|
||||
/* Supply malloc, realloc and free functions to cJSON */
|
||||
CJSON_PUBLIC(void) cJSON_InitHooks(cJSON_Hooks* hooks);
|
||||
|
||||
/* Memory Management: the caller is always responsible to free the results from all variants of cJSON_Parse (with cJSON_Delete) and cJSON_Print (with stdlib free, cJSON_Hooks.free_fn, or cJSON_free as appropriate). The exception is cJSON_PrintPreallocated, where the caller has full responsibility of the buffer. */
|
||||
/* Supply a block of JSON, and this returns a cJSON object you can interrogate. */
|
||||
CJSON_PUBLIC(cJSON *) cJSON_Parse(const char *value);
|
||||
CJSON_PUBLIC(cJSON *) cJSON_ParseWithLength(const char *value, size_t buffer_length);
|
||||
/* ParseWithOpts allows you to require (and check) that the JSON is null terminated, and to retrieve the pointer to the final byte parsed. */
|
||||
/* If you supply a ptr in return_parse_end and parsing fails, then return_parse_end will contain a pointer to the error so will match cJSON_GetErrorPtr(). */
|
||||
CJSON_PUBLIC(cJSON *) cJSON_ParseWithOpts(const char *value, const char **return_parse_end, cJSON_bool require_null_terminated);
|
||||
CJSON_PUBLIC(cJSON *) cJSON_ParseWithLengthOpts(const char *value, size_t buffer_length, const char **return_parse_end, cJSON_bool require_null_terminated);
|
||||
|
||||
/* Render a cJSON entity to text for transfer/storage. */
|
||||
CJSON_PUBLIC(char *) cJSON_Print(const cJSON *item);
|
||||
/* Render a cJSON entity to text for transfer/storage without any formatting. */
|
||||
CJSON_PUBLIC(char *) cJSON_PrintUnformatted(const cJSON *item);
|
||||
/* Render a cJSON entity to text using a buffered strategy. prebuffer is a guess at the final size. guessing well reduces reallocation. fmt=0 gives unformatted, =1 gives formatted */
|
||||
CJSON_PUBLIC(char *) cJSON_PrintBuffered(const cJSON *item, int prebuffer, cJSON_bool fmt);
|
||||
/* Render a cJSON entity to text using a buffer already allocated in memory with given length. Returns 1 on success and 0 on failure. */
|
||||
/* NOTE: cJSON is not always 100% accurate in estimating how much memory it will use, so to be safe allocate 5 bytes more than you actually need */
|
||||
CJSON_PUBLIC(cJSON_bool) cJSON_PrintPreallocated(cJSON *item, char *buffer, const int length, const cJSON_bool format);
|
||||
/* Delete a cJSON entity and all subentities. */
|
||||
CJSON_PUBLIC(void) cJSON_Delete(cJSON *item);
|
||||
|
||||
/* Returns the number of items in an array (or object). */
|
||||
CJSON_PUBLIC(int) cJSON_GetArraySize(const cJSON *array);
|
||||
/* Retrieve item number "index" from array "array". Returns NULL if unsuccessful. */
|
||||
CJSON_PUBLIC(cJSON *) cJSON_GetArrayItem(const cJSON *array, int index);
|
||||
/* Get item "string" from object. Case insensitive. */
|
||||
CJSON_PUBLIC(cJSON *) cJSON_GetObjectItem(const cJSON * const object, const char * const string);
|
||||
CJSON_PUBLIC(cJSON *) cJSON_GetObjectItemCaseSensitive(const cJSON * const object, const char * const string);
|
||||
CJSON_PUBLIC(cJSON_bool) cJSON_HasObjectItem(const cJSON *object, const char *string);
|
||||
/* For analysing failed parses. This returns a pointer to the parse error. You'll probably need to look a few chars back to make sense of it. Defined when cJSON_Parse() returns 0. 0 when cJSON_Parse() succeeds. */
|
||||
CJSON_PUBLIC(const char *) cJSON_GetErrorPtr(void);
|
||||
|
||||
/* Check item type and return its value */
|
||||
CJSON_PUBLIC(char *) cJSON_GetStringValue(const cJSON * const item);
|
||||
CJSON_PUBLIC(double) cJSON_GetNumberValue(const cJSON * const item);
|
||||
|
||||
/* These functions check the type of an item */
|
||||
CJSON_PUBLIC(cJSON_bool) cJSON_IsInvalid(const cJSON * const item);
|
||||
CJSON_PUBLIC(cJSON_bool) cJSON_IsFalse(const cJSON * const item);
|
||||
CJSON_PUBLIC(cJSON_bool) cJSON_IsTrue(const cJSON * const item);
|
||||
CJSON_PUBLIC(cJSON_bool) cJSON_IsBool(const cJSON * const item);
|
||||
CJSON_PUBLIC(cJSON_bool) cJSON_IsNull(const cJSON * const item);
|
||||
CJSON_PUBLIC(cJSON_bool) cJSON_IsNumber(const cJSON * const item);
|
||||
CJSON_PUBLIC(cJSON_bool) cJSON_IsString(const cJSON * const item);
|
||||
CJSON_PUBLIC(cJSON_bool) cJSON_IsArray(const cJSON * const item);
|
||||
CJSON_PUBLIC(cJSON_bool) cJSON_IsObject(const cJSON * const item);
|
||||
CJSON_PUBLIC(cJSON_bool) cJSON_IsRaw(const cJSON * const item);
|
||||
|
||||
/* These calls create a cJSON item of the appropriate type. */
|
||||
CJSON_PUBLIC(cJSON *) cJSON_CreateNull(void);
|
||||
CJSON_PUBLIC(cJSON *) cJSON_CreateTrue(void);
|
||||
CJSON_PUBLIC(cJSON *) cJSON_CreateFalse(void);
|
||||
CJSON_PUBLIC(cJSON *) cJSON_CreateBool(cJSON_bool boolean);
|
||||
CJSON_PUBLIC(cJSON *) cJSON_CreateNumber(double num);
|
||||
CJSON_PUBLIC(cJSON *) cJSON_CreateString(const char *string);
|
||||
/* raw json */
|
||||
CJSON_PUBLIC(cJSON *) cJSON_CreateRaw(const char *raw);
|
||||
CJSON_PUBLIC(cJSON *) cJSON_CreateArray(void);
|
||||
CJSON_PUBLIC(cJSON *) cJSON_CreateObject(void);
|
||||
|
||||
/* Create a string where valuestring references a string so
|
||||
* it will not be freed by cJSON_Delete */
|
||||
CJSON_PUBLIC(cJSON *) cJSON_CreateStringReference(const char *string);
|
||||
/* Create an object/array that only references it's elements so
|
||||
* they will not be freed by cJSON_Delete */
|
||||
CJSON_PUBLIC(cJSON *) cJSON_CreateObjectReference(const cJSON *child);
|
||||
CJSON_PUBLIC(cJSON *) cJSON_CreateArrayReference(const cJSON *child);
|
||||
|
||||
/* These utilities create an Array of count items.
|
||||
* The parameter count cannot be greater than the number of elements in the number array, otherwise array access will be out of bounds.*/
|
||||
CJSON_PUBLIC(cJSON *) cJSON_CreateIntArray(const int *numbers, int count);
|
||||
CJSON_PUBLIC(cJSON *) cJSON_CreateFloatArray(const float *numbers, int count);
|
||||
CJSON_PUBLIC(cJSON *) cJSON_CreateDoubleArray(const double *numbers, int count);
|
||||
CJSON_PUBLIC(cJSON *) cJSON_CreateStringArray(const char *const *strings, int count);
|
||||
|
||||
/* Append item to the specified array/object. */
|
||||
CJSON_PUBLIC(cJSON_bool) cJSON_AddItemToArray(cJSON *array, cJSON *item);
|
||||
CJSON_PUBLIC(cJSON_bool) cJSON_AddItemToObject(cJSON *object, const char *string, cJSON *item);
|
||||
/* Use this when string is definitely const (i.e. a literal, or as good as), and will definitely survive the cJSON object.
|
||||
* WARNING: When this function was used, make sure to always check that (item->type & cJSON_StringIsConst) is zero before
|
||||
* writing to `item->string` */
|
||||
CJSON_PUBLIC(cJSON_bool) cJSON_AddItemToObjectCS(cJSON *object, const char *string, cJSON *item);
|
||||
/* Append reference to item to the specified array/object. Use this when you want to add an existing cJSON to a new cJSON, but don't want to corrupt your existing cJSON. */
|
||||
CJSON_PUBLIC(cJSON_bool) cJSON_AddItemReferenceToArray(cJSON *array, cJSON *item);
|
||||
CJSON_PUBLIC(cJSON_bool) cJSON_AddItemReferenceToObject(cJSON *object, const char *string, cJSON *item);
|
||||
|
||||
/* Remove/Detach items from Arrays/Objects. */
|
||||
CJSON_PUBLIC(cJSON *) cJSON_DetachItemViaPointer(cJSON *parent, cJSON * const item);
|
||||
CJSON_PUBLIC(cJSON *) cJSON_DetachItemFromArray(cJSON *array, int which);
|
||||
CJSON_PUBLIC(void) cJSON_DeleteItemFromArray(cJSON *array, int which);
|
||||
CJSON_PUBLIC(cJSON *) cJSON_DetachItemFromObject(cJSON *object, const char *string);
|
||||
CJSON_PUBLIC(cJSON *) cJSON_DetachItemFromObjectCaseSensitive(cJSON *object, const char *string);
|
||||
CJSON_PUBLIC(void) cJSON_DeleteItemFromObject(cJSON *object, const char *string);
|
||||
CJSON_PUBLIC(void) cJSON_DeleteItemFromObjectCaseSensitive(cJSON *object, const char *string);
|
||||
|
||||
/* Update array items. */
|
||||
CJSON_PUBLIC(cJSON_bool) cJSON_InsertItemInArray(cJSON *array, int which, cJSON *newitem); /* Shifts pre-existing items to the right. */
|
||||
CJSON_PUBLIC(cJSON_bool) cJSON_ReplaceItemViaPointer(cJSON * const parent, cJSON * const item, cJSON * replacement);
|
||||
CJSON_PUBLIC(cJSON_bool) cJSON_ReplaceItemInArray(cJSON *array, int which, cJSON *newitem);
|
||||
CJSON_PUBLIC(cJSON_bool) cJSON_ReplaceItemInObject(cJSON *object,const char *string,cJSON *newitem);
|
||||
CJSON_PUBLIC(cJSON_bool) cJSON_ReplaceItemInObjectCaseSensitive(cJSON *object,const char *string,cJSON *newitem);
|
||||
|
||||
/* Duplicate a cJSON item */
|
||||
CJSON_PUBLIC(cJSON *) cJSON_Duplicate(const cJSON *item, cJSON_bool recurse);
|
||||
/* Duplicate will create a new, identical cJSON item to the one you pass, in new memory that will
|
||||
* need to be released. With recurse!=0, it will duplicate any children connected to the item.
|
||||
* The item->next and ->prev pointers are always zero on return from Duplicate. */
|
||||
/* Recursively compare two cJSON items for equality. If either a or b is NULL or invalid, they will be considered unequal.
|
||||
* case_sensitive determines if object keys are treated case sensitive (1) or case insensitive (0) */
|
||||
CJSON_PUBLIC(cJSON_bool) cJSON_Compare(const cJSON * const a, const cJSON * const b, const cJSON_bool case_sensitive);
|
||||
|
||||
/* Minify a strings, remove blank characters(such as ' ', '\t', '\r', '\n') from strings.
|
||||
* The input pointer json cannot point to a read-only address area, such as a string constant,
|
||||
* but should point to a readable and writable address area. */
|
||||
CJSON_PUBLIC(void) cJSON_Minify(char *json);
|
||||
|
||||
/* Helper functions for creating and adding items to an object at the same time.
|
||||
* They return the added item or NULL on failure. */
|
||||
CJSON_PUBLIC(cJSON*) cJSON_AddNullToObject(cJSON * const object, const char * const name);
|
||||
CJSON_PUBLIC(cJSON*) cJSON_AddTrueToObject(cJSON * const object, const char * const name);
|
||||
CJSON_PUBLIC(cJSON*) cJSON_AddFalseToObject(cJSON * const object, const char * const name);
|
||||
CJSON_PUBLIC(cJSON*) cJSON_AddBoolToObject(cJSON * const object, const char * const name, const cJSON_bool boolean);
|
||||
CJSON_PUBLIC(cJSON*) cJSON_AddNumberToObject(cJSON * const object, const char * const name, const double number);
|
||||
CJSON_PUBLIC(cJSON*) cJSON_AddStringToObject(cJSON * const object, const char * const name, const char * const string);
|
||||
CJSON_PUBLIC(cJSON*) cJSON_AddRawToObject(cJSON * const object, const char * const name, const char * const raw);
|
||||
CJSON_PUBLIC(cJSON*) cJSON_AddObjectToObject(cJSON * const object, const char * const name);
|
||||
CJSON_PUBLIC(cJSON*) cJSON_AddArrayToObject(cJSON * const object, const char * const name);
|
||||
|
||||
/* When assigning an integer value, it needs to be propagated to valuedouble too. */
|
||||
#define cJSON_SetIntValue(object, number) ((object) ? (object)->valueint = (object)->valuedouble = (number) : (number))
|
||||
/* helper for the cJSON_SetNumberValue macro */
|
||||
CJSON_PUBLIC(double) cJSON_SetNumberHelper(cJSON *object, double number);
|
||||
#define cJSON_SetNumberValue(object, number) ((object != NULL) ? cJSON_SetNumberHelper(object, (double)number) : (number))
|
||||
/* Change the valuestring of a cJSON_String object, only takes effect when type of object is cJSON_String */
|
||||
CJSON_PUBLIC(char*) cJSON_SetValuestring(cJSON *object, const char *valuestring);
|
||||
|
||||
/* Macro for iterating over an array or object */
|
||||
#define cJSON_ArrayForEach(element, array) for(element = (array != NULL) ? (array)->child : NULL; element != NULL; element = element->next)
|
||||
|
||||
/* malloc/free objects using the malloc/free functions that have been set with cJSON_InitHooks */
|
||||
CJSON_PUBLIC(void *) cJSON_malloc(size_t size);
|
||||
CJSON_PUBLIC(void) cJSON_free(void *object);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
299
src/display.c
299
src/display.c
@ -1,16 +1,21 @@
|
||||
#include "display.h"
|
||||
|
||||
const char *millitime = "%8d.%d";
|
||||
const char *secondstime = "%7d.%02d";
|
||||
const char *minutestime = "%7d:%02d";
|
||||
const char *hourstime = "%5d:%02d:%02d";
|
||||
const char *fulltime = "%2d:%02d:%02d.%02d";
|
||||
const char *sfulltime = "%4d:%02d.%02d";
|
||||
#define MVCUR "\033[%d;%dH%s"
|
||||
int maxrows = INT_MAX;
|
||||
int maxcols = INT_MAX;
|
||||
int colwidth = 10;
|
||||
int in = 0;
|
||||
int in;
|
||||
|
||||
//UI
|
||||
struct color bg = { 47, 53, 66};
|
||||
struct color fg = {247, 248, 242};
|
||||
struct color fade = {210, 210, 210};
|
||||
struct color gold = {249, 255, 79};
|
||||
struct color good = { 79, 255, 85};
|
||||
struct color bad = {255, 79, 79};
|
||||
int h, w;
|
||||
bool compact = false;
|
||||
bool dirty = false;
|
||||
|
||||
struct termios base;
|
||||
|
||||
@ -100,13 +105,14 @@ void drawHLine(int row, int maxlen)
|
||||
|
||||
//Column 0 is the left justified column, all following columns columns count
|
||||
//from the right hand side towards the left.
|
||||
void drawColumn(char **data, int count, int column)
|
||||
void drawColumn(char **data, int count, int column, int end)
|
||||
{
|
||||
int x = maxcols - (column * 10) + 1;
|
||||
int y = 6;
|
||||
if (column == 0)
|
||||
x = 1;
|
||||
for (int i = 0; i < count; i++) {
|
||||
if (i <= end)
|
||||
printf(MVCUR, y + i, x, data[i]);
|
||||
}
|
||||
}
|
||||
@ -122,12 +128,13 @@ void drawRow(char **data, int count, int row)
|
||||
}
|
||||
}
|
||||
|
||||
void drawCell(char *data, int column, int row)
|
||||
//In case you need colors, you gotta draw cell by cell
|
||||
void drawCell(char *data, int column, int row, struct color col)
|
||||
{
|
||||
int x = maxcols - (column * 10);
|
||||
int x = maxcols - (column * 10) + 1;
|
||||
if (column == 1)
|
||||
x = 1;
|
||||
printf(MVCUR, row, x, data);
|
||||
printf("\033[38;2;%d;%d;%dm\033[%d;%dH%s", col.r, col.g, col.b, row, x, data);
|
||||
}
|
||||
|
||||
void setMaxRows(int rows)
|
||||
@ -139,3 +146,273 @@ void setMaxCols(int cols)
|
||||
{
|
||||
maxcols = cols;
|
||||
}
|
||||
|
||||
void drawSegmentNames()
|
||||
{
|
||||
char *names[segCount];
|
||||
for(int i = 0; i < segCount; i++) {
|
||||
names[i] = segments[i].name;
|
||||
}
|
||||
drawColumn(names, segCount, 0, segCount);
|
||||
}
|
||||
|
||||
//TODO: Fix up all this commented garbage
|
||||
//Really the entire display system needs rethinking first but yea
|
||||
void drawDeltaColumn(int column)
|
||||
{
|
||||
char *times[segCount];
|
||||
for (int i = 0; i < segCount; i++) {
|
||||
times[i] = calloc(1, COLSTRLEN);
|
||||
int time = 0;
|
||||
if (i == currSeg)
|
||||
time = currentMS - pbrun[i].ms;
|
||||
else if (i < currSeg)
|
||||
time = segments[i].ms - pbrun[i].ms;
|
||||
ftime(times[i], time, 1, true);
|
||||
struct color col = {0};
|
||||
if (time <= 0)
|
||||
col = good;
|
||||
else
|
||||
col = bad;
|
||||
if (i < currSeg)
|
||||
drawCell(times[i], column, i + 6, col);
|
||||
if (i == currSeg && time >= -5000)
|
||||
drawCell(times[i], column, i + 6, col);
|
||||
}
|
||||
//drawColumn(times, segCount, column, currSeg);
|
||||
//Use drawCell because we're doing colors.
|
||||
//for (int i = 0; i < segCount; i++) {
|
||||
// if (i <= currSeg)
|
||||
// drawCell(times[i], column, i + 6, good);
|
||||
//}
|
||||
setFGColor(fg);
|
||||
for (int i = 0; i < segCount; i++) {
|
||||
free(times[i]);
|
||||
}
|
||||
}
|
||||
|
||||
//TODO: try to clean the branching up
|
||||
void drawTimeColumn(int timeoption, int column)
|
||||
{
|
||||
char *times[segCount];
|
||||
int drawEnd = currSeg;
|
||||
for (int i = 0; i < segCount; i++) {
|
||||
times[i] = calloc(1, COLSTRLEN);
|
||||
int time = 0;
|
||||
switch (timeoption) {
|
||||
case 0:
|
||||
time = pbrun[i].ms;
|
||||
drawEnd = segCount;
|
||||
break;
|
||||
case 2:
|
||||
if (i > 0 && i < currSeg)
|
||||
time = segments[i].ms - segments[i - 1].ms;
|
||||
else if (i > 0 && i == currSeg)
|
||||
time = currentMS - segments[i - 1].ms;
|
||||
else if (i == 0 && i == currSeg)
|
||||
time = currentMS;
|
||||
else
|
||||
time = segments[i].ms;
|
||||
break;
|
||||
case 3:
|
||||
if (i == currSeg)
|
||||
time = currentMS;
|
||||
else
|
||||
time = segments[i].ms;
|
||||
}
|
||||
ftime(times[i], time, 1, false);
|
||||
}
|
||||
drawColumn(times, segCount, column, drawEnd);
|
||||
for (int i = 0; i < segCount; i++) {
|
||||
free(times[i]);
|
||||
}
|
||||
}
|
||||
|
||||
void drawNotif(char* text)
|
||||
{
|
||||
clock_gettime(CLOCK_REALTIME, ¬if);
|
||||
clearNotif();
|
||||
leftPrint(maxrows, w, text);
|
||||
}
|
||||
|
||||
void clearNotif()
|
||||
{
|
||||
leftPrint(maxrows, w, "\033[2K");
|
||||
}
|
||||
|
||||
void toggleCompact()
|
||||
{
|
||||
compact = !compact;
|
||||
//Clears the screen rather than dirtying it so the notif doesnt clear
|
||||
clrScreen();
|
||||
if (compact)
|
||||
drawNotif("Compact mode enabled");
|
||||
else
|
||||
drawNotif("Compact mode disabled");
|
||||
}
|
||||
|
||||
void drawDisplay()
|
||||
{
|
||||
if (dirty) {
|
||||
clrScreen();
|
||||
dirty = false;
|
||||
}
|
||||
rghtPrint(1, w, "Attempts");
|
||||
char atmpt[10];
|
||||
sprintf(atmpt, "%9d", attempts);
|
||||
rghtPrint(2, w, atmpt);
|
||||
cntrPrint(1, w / 2, w, gameTitle);
|
||||
cntrPrint(2, w / 2, w, categoryTitle);
|
||||
setFGColor(fade);
|
||||
drawHLine(5, w);
|
||||
printf("\033[5;3H");
|
||||
if (hotkeys_enabled || compact)
|
||||
printf("[");
|
||||
if (hotkeys_enabled)
|
||||
printf("h");
|
||||
if (compact)
|
||||
printf("c");
|
||||
if (hotkeys_enabled || compact)
|
||||
printf("]");
|
||||
setFGColor(fg);
|
||||
drawSegmentNames();
|
||||
//TODO: The column names stuff has to be more dynamic, part of the
|
||||
//drawColumn function probably
|
||||
if (!compact) {
|
||||
char cols[41];
|
||||
sprintf(cols, "%10s%10s%10s%10s", "Delta", "Sgmt", "Time", "PB");
|
||||
setFGColor(fade);
|
||||
rghtPrint(4, w, cols);
|
||||
setFGColor(fg);
|
||||
drawTimeColumn(0, 1);
|
||||
drawTimeColumn(3, 2);
|
||||
drawTimeColumn(2, 3);
|
||||
drawDeltaColumn(4);
|
||||
} else {
|
||||
char cols[21];
|
||||
sprintf(cols, "%10s%10s", "Delta", "Time/PB");
|
||||
setFGColor(fade);
|
||||
rghtPrint(4, w, cols);
|
||||
setFGColor(fg);
|
||||
drawTimeColumn(0, 1);
|
||||
drawTimeColumn(3, 1);
|
||||
drawDeltaColumn(2);
|
||||
}
|
||||
setFGColor(fade);
|
||||
drawHLine(segCount + 6, w);
|
||||
setFGColor(fg);
|
||||
ftime(currentTime, currentMS, 2, false);
|
||||
rghtPrint(segCount + 7, w, currentTime);
|
||||
fflush(stdout);
|
||||
}
|
||||
|
||||
void resize(int i)
|
||||
{
|
||||
struct winsize ws;
|
||||
ioctl(1, TIOCGWINSZ, &ws);
|
||||
w = ws.ws_col;
|
||||
h = ws.ws_row;
|
||||
setMaxCols(w);
|
||||
setMaxRows(h);
|
||||
dirty = true;
|
||||
}
|
||||
|
||||
void ftime(char *timestr, int rms, int decimals, bool sign)
|
||||
{
|
||||
if (decimals > 3 || decimals < 0)
|
||||
decimals = 0;
|
||||
int seconds = rms / 1000;
|
||||
int minutes = seconds / 60;
|
||||
int hours = minutes / 60;
|
||||
//A few better formatted variables for displaying these numbers
|
||||
int thr = rms % 1000;
|
||||
int two = thr / 10;
|
||||
int one = two / 10;
|
||||
int s = seconds % 60;
|
||||
int m = minutes % 60;
|
||||
int h = hours;
|
||||
int d = 0;
|
||||
switch (decimals) {
|
||||
case 1:
|
||||
d = one;
|
||||
break;
|
||||
case 2:
|
||||
d = two;
|
||||
break;
|
||||
case 3:
|
||||
d = thr;
|
||||
break;
|
||||
}
|
||||
|
||||
char tformat[22];
|
||||
int i = 0;
|
||||
int decimalspace = decimals + (decimals != 0);
|
||||
if (hours) {
|
||||
tformat[i++] = '%';
|
||||
if (sign)
|
||||
tformat[i++] = '+';
|
||||
tformat[i++] = (colwidth - 6 - decimalspace) + 48;
|
||||
tformat[i++] = 'd';
|
||||
tformat[i++] = ':';
|
||||
}
|
||||
if (minutes) {
|
||||
tformat[i++] = '%';
|
||||
if (sign && !hours)
|
||||
tformat[i++] = '+';
|
||||
if (hours) {
|
||||
tformat[i++] = '0';
|
||||
tformat[i++] = '2';
|
||||
} else {
|
||||
tformat[i++] = (colwidth - 3 - decimalspace) + 48;
|
||||
}
|
||||
tformat[i++] = 'd';
|
||||
tformat[i++] = ':';
|
||||
}
|
||||
|
||||
tformat[i++] = '%';
|
||||
if (s != 0 && sign && !hours && !minutes)
|
||||
tformat[i++] = '+';
|
||||
if (minutes) {
|
||||
tformat[i++] = '0';
|
||||
tformat[i++] = '2';
|
||||
} else {
|
||||
//This value can push the resulting char out of the numbers
|
||||
//section of the ascii table so we gotta clamp it
|
||||
int n = colwidth - decimalspace + 48;
|
||||
if (n >= 58)
|
||||
n = 57;
|
||||
tformat[i++] = n;
|
||||
}
|
||||
tformat[i++] = 'd';
|
||||
|
||||
if (decimals) {
|
||||
tformat[i++] = '.';
|
||||
tformat[i++] = '%';
|
||||
tformat[i++] = '0';
|
||||
tformat[i++] = decimals + 48;
|
||||
tformat[i++] = 'd';
|
||||
}
|
||||
tformat[i] = 0;
|
||||
|
||||
if (hours) {
|
||||
if (!decimals)
|
||||
sprintf(timestr, tformat, h, abs(m), abs(s));
|
||||
else
|
||||
sprintf(timestr, tformat, h, abs(m), abs(s), abs(d));
|
||||
} else if (minutes) {
|
||||
if (!decimals)
|
||||
sprintf(timestr, tformat, m, abs(s));
|
||||
else
|
||||
sprintf(timestr, tformat, m, abs(s), abs(d));
|
||||
} else {
|
||||
if (!decimals) {
|
||||
sprintf(timestr, tformat, s);
|
||||
} else {
|
||||
sprintf(timestr, tformat, s, abs(d));
|
||||
if (sign && s == 0 && d < 0)
|
||||
timestr[COLSTRLEN - 4 - decimals] = '-';
|
||||
if (sign && s == 0 && d >= 0)
|
||||
timestr[COLSTRLEN - 4 - decimals] = '+';
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -7,17 +7,18 @@
|
||||
#include <limits.h>
|
||||
#include <fcntl.h>
|
||||
#include <unistd.h>
|
||||
#include <sys/ioctl.h>
|
||||
#include <stdbool.h>
|
||||
#include <time.h>
|
||||
#include "timer.h"
|
||||
|
||||
#define COLSTRLEN 11
|
||||
|
||||
extern const char *millitime;
|
||||
extern const char *secondstime;
|
||||
extern const char *minutestime;
|
||||
extern const char *hourstime;
|
||||
extern const char *fulltime;
|
||||
extern const char *sfulltime;
|
||||
extern int maxrows;
|
||||
extern int maxcols;
|
||||
extern int colwidth;
|
||||
extern int in;
|
||||
extern bool dirty;
|
||||
|
||||
struct color {
|
||||
int r;
|
||||
@ -25,6 +26,9 @@ struct color {
|
||||
int b;
|
||||
};
|
||||
|
||||
extern struct color bg;
|
||||
extern struct color fg;
|
||||
|
||||
void setBGColor(struct color);
|
||||
void setFGColor(struct color);
|
||||
void clrScreen();
|
||||
@ -38,11 +42,19 @@ void cntrPrint(int row, int col, int maxlen, char *text);
|
||||
void leftPrint(int row, int maxlen, char *text);
|
||||
void rghtPrint(int row, int maxlem, char *text);
|
||||
void drawHLine(int row, int maxlen);
|
||||
void drawColumn(char **data, int count, int column);
|
||||
void drawColumn(char **data, int count, int column, int end);
|
||||
void drawRow(char **data, int count, int row);
|
||||
void drawCell(char *data, int column, int row);
|
||||
void drawCell(char *data, int column, int row, struct color col);
|
||||
void setMaxRows(int rows);
|
||||
void setMaxCols(int cols);
|
||||
void drawNotif();
|
||||
void clearNotif();
|
||||
void drawSegmentNames();
|
||||
void drawTimeColumn();
|
||||
void toggleCompact();
|
||||
void drawDisplay();
|
||||
void resize(int i);
|
||||
void ftime(char *timestr, int rms, int decimals, bool sign);
|
||||
|
||||
#endif
|
||||
|
||||
|
64
src/keys.c
64
src/keys.c
@ -5,6 +5,38 @@ char buf;
|
||||
int pipefd[2];
|
||||
struct keymap km;
|
||||
|
||||
char *keystrings[KEYNUM] = {
|
||||
"a", "b", "c", "d", "e", "f",
|
||||
"g", "h", "i", "j", "k", "l",
|
||||
"m", "n", "o", "p", "q", "r",
|
||||
"s", "t", "u", "v", "w", "x",
|
||||
"y", "z", "1", "2", "3", "4",
|
||||
"5", "6", "7", "8", "9", "0",
|
||||
"F1", "F2", "F3", "F4", "F5", "F6",
|
||||
"F7", "F8", "F9", "F10", "F11", "F12",
|
||||
"F13", "F14", "F15", "F16", "F17", "F18",
|
||||
"F19", "F20", "F21", "F22", "F23", "F24",
|
||||
"ESC", "`", "-", "=", "BSP", "TAB",
|
||||
"CAP", "[", "]", "\\", ";", "\"",
|
||||
"ENT", ",", ".", "/", " ",
|
||||
};
|
||||
|
||||
uint16_t uiohookKeycodes[KEYNUM] = {
|
||||
VC_A, VC_B, VC_C, VC_D, VC_E, VC_F,
|
||||
VC_G, VC_H, VC_I, VC_J, VC_K, VC_L,
|
||||
VC_M, VC_N, VC_O, VC_P, VC_Q, VC_R,
|
||||
VC_S, VC_T, VC_U, VC_V, VC_W, VC_X,
|
||||
VC_Y, VC_Z, VC_1, VC_2, VC_3, VC_4,
|
||||
VC_5, VC_6, VC_7, VC_8, VC_9, VC_0,
|
||||
VC_F1, VC_F2, VC_F3, VC_F4, VC_F5, VC_F6,
|
||||
VC_F7, VC_F8, VC_F9, VC_F10, VC_F11, VC_F12,
|
||||
VC_F13, VC_F14, VC_F15, VC_F16, VC_F17, VC_F18,
|
||||
VC_F19, VC_F20, VC_F21, VC_F22, VC_F23, VC_F24,
|
||||
VC_ESCAPE, VC_BACKQUOTE, VC_MINUS, VC_EQUALS, VC_BACKSPACE, VC_TAB,
|
||||
VC_CAPS_LOCK, VC_OPEN_BRACKET, VC_CLOSE_BRACKET, VC_BACK_SLASH, VC_SEMICOLON, VC_QUOTE,
|
||||
VC_ENTER, VC_COMMA, VC_PERIOD, VC_SLASH, VC_SPACE
|
||||
};
|
||||
|
||||
bool logger_proc(unsigned int level, const char *format, ...) {
|
||||
return 0;
|
||||
}
|
||||
@ -35,9 +67,16 @@ void dispatch_proc(uiohook_event * const event) {
|
||||
|
||||
int handleInput()
|
||||
{
|
||||
ssize_t rd = read(pipefd[0], &buf, 1);
|
||||
//Non global hotkeys
|
||||
char t;
|
||||
read(in, &t, 1);
|
||||
if (t == 'c')
|
||||
toggleCompact();
|
||||
if (t == 'q')
|
||||
return 1;
|
||||
|
||||
//Global hotkeys
|
||||
ssize_t rd = read(pipefd[0], &buf, 1);
|
||||
if ((!hotkeys_enabled && buf != K_HOTKS) || rd == -1)
|
||||
return 0;
|
||||
if (buf == K_SPLIT)
|
||||
@ -59,9 +98,24 @@ int handleInput()
|
||||
unsplit();
|
||||
if (buf == K_SKIP)
|
||||
skip();
|
||||
if (t == 'c')
|
||||
toggleCompact();
|
||||
if (t == 'q')
|
||||
return 1;
|
||||
return 0;
|
||||
}
|
||||
|
||||
void loadKeymap()
|
||||
{
|
||||
km.START = VC_R;
|
||||
km.STOP = VC_F;
|
||||
km.PAUSE = VC_D;
|
||||
km.SPLIT = VC_E;
|
||||
km.HOTKS = VC_T;
|
||||
km.USPLT = VC_G;
|
||||
km.SKIP = VC_V;
|
||||
}
|
||||
|
||||
uint16_t keystringToKeycode(char *keystring) {
|
||||
for (int i = 0; i < KEYNUM; i++)
|
||||
if (strcmp(keystring, keystrings[i]) == 0)
|
||||
return uiohookKeycodes[i];
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
@ -1,7 +1,7 @@
|
||||
#ifndef KEYS_H
|
||||
#define KEYS_H
|
||||
|
||||
#include <uiohook.h>
|
||||
#include "uiohook.h"
|
||||
#include <unistd.h>
|
||||
#include "timer.h"
|
||||
#include "display.h"
|
||||
@ -14,6 +14,8 @@
|
||||
#define K_USPLT 6
|
||||
#define K_SKIP 7
|
||||
|
||||
#define KEYNUM 77
|
||||
|
||||
extern bool hotkeys_enabled;
|
||||
|
||||
struct keymap
|
||||
@ -31,9 +33,13 @@ extern char buf;
|
||||
extern int pipefd[2];
|
||||
extern struct keymap km;
|
||||
|
||||
extern char *keystrings[77];
|
||||
|
||||
bool logger_proc(unsigned int level, const char *format, ...);
|
||||
void dispatch_proc(uiohook_event * const event);
|
||||
int handleInput();
|
||||
void loadKeymap();
|
||||
uint16_t keystringToKeycode(char *keystring);
|
||||
|
||||
#endif
|
||||
|
||||
|
145
src/splitsio.c
Normal file
145
src/splitsio.c
Normal file
@ -0,0 +1,145 @@
|
||||
#include "splitsio.h"
|
||||
|
||||
//Splits.io data
|
||||
const char *schemaver = "v1.0.1";
|
||||
const char *timersname = "quest";
|
||||
const char *timerlname = "Quinn's Utterly Elegant Speedrun Timer";
|
||||
const char *timerver = "v0.6.0";
|
||||
const char *timerlink = "https://github.com/SilentFungus/quest";
|
||||
|
||||
//Imports game/catagory names and segment names
|
||||
void importSplitsIO(cJSON *splitfile)
|
||||
{
|
||||
cJSON *p = NULL;
|
||||
cJSON *game = NULL;
|
||||
cJSON *cate = NULL;
|
||||
cJSON *segs = NULL;
|
||||
game = cJSON_GetItem(splitfile, "game");
|
||||
cate = cJSON_GetItem(splitfile, "category");
|
||||
segs = cJSON_GetItem(splitfile, "segments");
|
||||
|
||||
if (game) {
|
||||
cJSON *title = cJSON_GetItem(game, "longname");
|
||||
if (cJSON_IsString(title) && (title->valuestring != NULL)) {
|
||||
gameTitle = malloc(strlen(title->valuestring));
|
||||
strcpy(gameTitle, title->valuestring);
|
||||
}
|
||||
}
|
||||
if (cate) {
|
||||
cJSON *title = cJSON_GetItem(cate, "longname");
|
||||
if (cJSON_IsString(title) && (title->valuestring != NULL)) {
|
||||
categoryTitle = malloc(strlen(title->valuestring));
|
||||
strcpy(categoryTitle, title->valuestring);
|
||||
}
|
||||
}
|
||||
if (segs) {
|
||||
segCount = cJSON_GetArraySize(segs);
|
||||
segments = calloc(segCount, sizeof(struct segment));
|
||||
pbrun = calloc(segCount, sizeof(struct segment));
|
||||
wrrun = calloc(segCount, sizeof(struct segment));
|
||||
bestsegs = calloc(segCount, sizeof(struct segment));
|
||||
|
||||
cJSON *segname = NULL;
|
||||
|
||||
int it = 0;
|
||||
cJSON *iterator = NULL;
|
||||
cJSON_ArrayForEach(iterator, segs) {
|
||||
segname = cJSON_GetItem(iterator, "name");
|
||||
if (cJSON_IsString(segname) && (segname->valuestring != NULL)) {
|
||||
segments[it].name = malloc(strlen(segname->valuestring));
|
||||
strcpy(segments[it].name, segname->valuestring);
|
||||
}
|
||||
it++;
|
||||
}
|
||||
}
|
||||
cJSON_Delete(splitfile);
|
||||
}
|
||||
|
||||
void exportSplitsIO()
|
||||
{
|
||||
//cJSON root node
|
||||
cJSON *export = NULL;
|
||||
|
||||
//Schema version
|
||||
cJSON *schema = NULL;
|
||||
|
||||
//Links
|
||||
cJSON *links_root = NULL;
|
||||
cJSON *speedruncom_id = NULL;
|
||||
cJSON *splitsio_id = NULL;
|
||||
|
||||
//Timer
|
||||
cJSON *timer_root = NULL;
|
||||
cJSON *timer_shortname = NULL;
|
||||
cJSON *timer_longname = NULL;
|
||||
cJSON *timer_version = NULL;
|
||||
cJSON *timer_website = NULL;
|
||||
|
||||
//Attempts
|
||||
cJSON *attempts_root = NULL;
|
||||
cJSON *attempts_total = NULL;
|
||||
cJSON *histories = NULL;
|
||||
cJSON *history_root = NULL;
|
||||
cJSON *history_attmpt = NULL;
|
||||
cJSON *history_dur = NULL;
|
||||
cJSON *history_dur_rms = NULL;
|
||||
cJSON *history_dur_gms = NULL;
|
||||
|
||||
//Supplementary data
|
||||
cJSON *image_url = NULL;
|
||||
cJSON *video_url = NULL;
|
||||
|
||||
//Time
|
||||
cJSON *started_at = NULL;
|
||||
cJSON *ended_at = NULL;
|
||||
|
||||
//Pauses
|
||||
cJSON *pauses_root = NULL;
|
||||
cJSON *pause_started = NULL;
|
||||
cJSON *pause_ended = NULL;
|
||||
|
||||
//Game
|
||||
cJSON *game_root = NULL;
|
||||
cJSON *game_longname = NULL;
|
||||
cJSON *game_shortname = NULL;
|
||||
cJSON *game_links = NULL;
|
||||
cJSON *game_srcom_id = NULL;
|
||||
cJSON *game_splits_id = NULL;
|
||||
|
||||
//Catagory
|
||||
cJSON *cate_root = NULL;
|
||||
cJSON *cate_longname = NULL;
|
||||
cJSON *cate_shortname = NULL;
|
||||
cJSON *cate_links = NULL;
|
||||
cJSON *cate_splits_id = NULL;
|
||||
cJSON *cate_spdrun_id = NULL;
|
||||
|
||||
//Runners
|
||||
cJSON *runner_root = NULL;
|
||||
cJSON *runner_longname = NULL;
|
||||
cJSON *runner_shrtname = NULL;
|
||||
cJSON *runner_links = NULL;
|
||||
cJSON *runner_twitch = NULL;
|
||||
cJSON *runner_spltsio = NULL;
|
||||
cJSON *runner_spdrun = NULL;
|
||||
cJSON *runner_twitter = NULL;
|
||||
|
||||
//Segments
|
||||
cJSON *seg_root = NULL;
|
||||
cJSON *seg_name = NULL;
|
||||
cJSON *seg_ended = NULL;
|
||||
cJSON *seg_ended_rms = NULL;
|
||||
cJSON *seg_ended_gms = NULL;
|
||||
cJSON *seg_best = NULL;
|
||||
cJSON *seg_best_rms = NULL;
|
||||
cJSON *seg_best_gms = NULL;
|
||||
cJSON *seg_is_skipped = NULL;
|
||||
cJSON *seg_is_reset = NULL;
|
||||
cJSON *seg_histories = NULL;
|
||||
cJSON *seg_hst_attmp = NULL;
|
||||
cJSON *seg_hst_end = NULL;
|
||||
cJSON *seg_hst_end_rms = NULL;
|
||||
cJSON *seg_hst_end_gms = NULL;
|
||||
cJSON *seg_hst_skp = NULL;
|
||||
cJSON *seg_hst_rst = NULL;
|
||||
}
|
16
src/splitsio.h
Normal file
16
src/splitsio.h
Normal file
@ -0,0 +1,16 @@
|
||||
#ifndef SPLITSIO_H
|
||||
#define SPLITSIO_H
|
||||
|
||||
#include <cjson/cJSON.h>
|
||||
#include "timer.h"
|
||||
|
||||
//const char *schemaver;
|
||||
//const char *timersname;
|
||||
//const char *timerlname;
|
||||
//const char *timerver;
|
||||
//const char *timerlink;
|
||||
|
||||
void importSplitsIO(cJSON *splitfile);
|
||||
void exportSplitsIO();
|
||||
|
||||
#endif
|
388
src/timer.c
388
src/timer.c
@ -3,24 +3,12 @@
|
||||
//Timekeeping
|
||||
struct timespec timestart, finish, notif;
|
||||
int currentMS = 0;
|
||||
bool timerActive;
|
||||
|
||||
//UI
|
||||
struct color bg = { 47, 53, 66};
|
||||
struct color fg = {247, 248, 242};
|
||||
int h, w;
|
||||
bool compact = false;
|
||||
bool dirty = false;
|
||||
|
||||
//Splits.io data
|
||||
const char *schemaver = "v1.0.1";
|
||||
const char *timersname = "quest";
|
||||
const char *timerlname = "Quinn's Utterly Elegant Speedrun Timer";
|
||||
const char *timerver = "v0.5.0";
|
||||
const char *timerlink = "https://github.com/SilentFungus/quest";
|
||||
int timeSave = 0;
|
||||
bool timerActive = false;
|
||||
|
||||
//Run data
|
||||
char *filepath;
|
||||
char *configpath;
|
||||
char *gameTitle = "title not loaded";
|
||||
char *categoryTitle = "category not loaded";
|
||||
int attempts = 0;
|
||||
@ -52,9 +40,12 @@ void start()
|
||||
{
|
||||
if (timerActive || segCount == 0)
|
||||
return;
|
||||
//for now we do this here for reasons explained in stop()
|
||||
calculatePB();
|
||||
clock_gettime(CLOCK_REALTIME, ×tart);
|
||||
timerActive = true;
|
||||
//Reset state of timer
|
||||
dirty = true; //find a way to put this in src/display.c
|
||||
for(int i = 0; i < segCount; i++) {
|
||||
segments[i].ms = 0;
|
||||
segments[i].isSkipped = false;
|
||||
@ -82,7 +73,10 @@ void stop()
|
||||
t.isReset = segments[i].isReset;
|
||||
pastRuns[((attempts-1) * segCount) + i] = t;
|
||||
}
|
||||
calculatePB();
|
||||
//If this is done here you wont get a chance to peep your deltas on
|
||||
//a pb coz the ui will just update and zero them all out if your current
|
||||
//run is the pb run youre now comparing to
|
||||
//calculatePB();
|
||||
saveFile();
|
||||
}
|
||||
|
||||
@ -119,185 +113,17 @@ void skip()
|
||||
stop();
|
||||
}
|
||||
|
||||
void loadKeymap()
|
||||
{
|
||||
km.START = VC_R;
|
||||
km.STOP = VC_F;
|
||||
km.PAUSE = VC_D;
|
||||
km.SPLIT = VC_E;
|
||||
km.HOTKS = VC_T;
|
||||
km.USPLT = VC_G;
|
||||
km.SKIP = VC_V;
|
||||
}
|
||||
|
||||
void ftime(char *timestr, bool withMS, int rms)
|
||||
{
|
||||
int seconds = rms / 1000;
|
||||
int minutes = seconds / 60;
|
||||
int hours = minutes / 60;
|
||||
//A few better formatted variables for displaying these numbers
|
||||
int tms = (rms % 1000) / 10;
|
||||
int oms = tms / 10;
|
||||
int s = seconds % 60;
|
||||
int m = minutes % 60;
|
||||
int h = hours;
|
||||
|
||||
if (hours) {
|
||||
if (withMS)
|
||||
sprintf(timestr, fulltime, h, abs(h), abs(m), abs(s), abs(tms));
|
||||
else
|
||||
sprintf(timestr, hourstime, h, abs(m), abs(s));
|
||||
} else if (minutes) {
|
||||
if (withMS)
|
||||
sprintf(timestr, sfulltime, m, abs(s), abs(tms));
|
||||
else
|
||||
sprintf(timestr, minutestime, m, abs(s));
|
||||
} else {
|
||||
if (withMS)
|
||||
sprintf(timestr, secondstime, s, abs(tms));
|
||||
else
|
||||
sprintf(timestr, millitime, s, abs(oms));
|
||||
}
|
||||
}
|
||||
|
||||
int timespecToMS(struct timespec t)
|
||||
{
|
||||
return (t.tv_nsec / 1000000) + (t.tv_sec * 1000);
|
||||
}
|
||||
|
||||
void drawSegmentNames()
|
||||
{
|
||||
char *names[segCount];
|
||||
for(int i = 0; i < segCount; i++) {
|
||||
names[i] = segments[i].name;
|
||||
}
|
||||
drawColumn(names, segCount, 0);
|
||||
}
|
||||
|
||||
//TODO: try to clean the branching up
|
||||
void drawTimeColumn(int timeoption, int column)
|
||||
{
|
||||
char *times[segCount];
|
||||
for (int i = 0; i < segCount; i++) {
|
||||
times[i] = calloc(1, 11);
|
||||
int time = 0;
|
||||
switch (timeoption) {
|
||||
case 0:
|
||||
time = pbrun[i].ms;
|
||||
break;
|
||||
case 1:
|
||||
if (i == currSeg)
|
||||
time = currentMS - pbrun[i].ms;
|
||||
else
|
||||
time = segments[i].ms - pbrun[i].ms;
|
||||
break;
|
||||
case 2:
|
||||
if (i > 0 && i < currSeg)
|
||||
time = segments[i].ms - segments[i - 1].ms;
|
||||
else if (i > 0 && i == currSeg)
|
||||
time = currentMS - segments[i - 1].ms;
|
||||
else if (i == 0 && i == currSeg)
|
||||
time = currentMS;
|
||||
else
|
||||
time = segments[i].ms;
|
||||
break;
|
||||
case 3:
|
||||
if (i == currSeg)
|
||||
time = currentMS;
|
||||
else
|
||||
time = segments[i].ms;
|
||||
}
|
||||
ftime(times[i], false, time);
|
||||
}
|
||||
drawColumn(times, segCount, column);
|
||||
for (int i = 0; i < segCount; i++) {
|
||||
free(times[i]);
|
||||
}
|
||||
}
|
||||
|
||||
void drawNotif(char* text)
|
||||
{
|
||||
clock_gettime(CLOCK_REALTIME, ¬if);
|
||||
clearNotif();
|
||||
leftPrint(maxrows, w, text);
|
||||
}
|
||||
|
||||
void clearNotif()
|
||||
{
|
||||
leftPrint(maxrows, w, "\033[2K");
|
||||
}
|
||||
|
||||
void toggleCompact()
|
||||
{
|
||||
compact = !compact;
|
||||
//Clears the screen rather than dirtying it so the notif doesnt clear
|
||||
clrScreen();
|
||||
if (compact)
|
||||
drawNotif("Compact mode enabled");
|
||||
else
|
||||
drawNotif("Compact mode disabled");
|
||||
}
|
||||
|
||||
void drawDisplay()
|
||||
{
|
||||
if (dirty) {
|
||||
clrScreen();
|
||||
dirty = false;
|
||||
}
|
||||
rghtPrint(1, w, "Attempts");
|
||||
char atmpt[10];
|
||||
sprintf(atmpt, "%9d", attempts);
|
||||
rghtPrint(2, w, atmpt);
|
||||
cntrPrint(1, w / 2, w, gameTitle);
|
||||
cntrPrint(2, w / 2, w, categoryTitle);
|
||||
drawHLine(5, w);
|
||||
printf("\033[5;3H");
|
||||
if (hotkeys_enabled || compact)
|
||||
printf("[");
|
||||
if (hotkeys_enabled)
|
||||
printf("h");
|
||||
if (compact)
|
||||
printf("c");
|
||||
if (hotkeys_enabled || compact)
|
||||
printf("]");
|
||||
drawSegmentNames();
|
||||
//TODO: The column names stuff has to be more dynamic, part of the
|
||||
//drawColumn function probably
|
||||
if (!compact) {
|
||||
char cols[41];
|
||||
sprintf(cols, "%10s%10s%10s%10s", "Delta", "Sgmt", "Time", "PB");
|
||||
rghtPrint(4, w, cols);
|
||||
drawTimeColumn(0, 1);
|
||||
drawTimeColumn(3, 2);
|
||||
drawTimeColumn(2, 3);
|
||||
drawTimeColumn(1, 4);
|
||||
} else {
|
||||
char cols[21];
|
||||
sprintf(cols, "%10s%10s", "Delta", "Time/PB");
|
||||
rghtPrint(4, w, cols);
|
||||
drawTimeColumn(3, 1);
|
||||
drawTimeColumn(1, 2);
|
||||
}
|
||||
drawHLine(segCount + 6, w);
|
||||
ftime(currentTime, true, currentMS);
|
||||
rghtPrint(segCount + 7, w, currentTime);
|
||||
fflush(stdout);
|
||||
}
|
||||
|
||||
void resize(int i)
|
||||
{
|
||||
struct winsize ws;
|
||||
ioctl(1, TIOCGWINSZ, &ws);
|
||||
w = ws.ws_col;
|
||||
h = ws.ws_row;
|
||||
setMaxCols(w);
|
||||
setMaxRows(h);
|
||||
dirty = true;
|
||||
}
|
||||
|
||||
void calculatePB()
|
||||
{
|
||||
bool valid = false;
|
||||
//TODO: come back to this value, this function should be redone a little
|
||||
int PBsfound = 0;
|
||||
|
||||
int bestMS = INT_MAX;
|
||||
int bestAttempt = 0;
|
||||
|
||||
@ -311,11 +137,12 @@ void calculatePB()
|
||||
valid = false;
|
||||
}
|
||||
if (valid && pastRuns[run + segCount - 1].ms < bestMS) {
|
||||
PBsfound++;
|
||||
bestAttempt = i;
|
||||
bestMS = pastRuns[run + segCount - 1].ms;
|
||||
}
|
||||
}
|
||||
if (valid)
|
||||
if (PBsfound > 0)
|
||||
for (int i = 0; i < segCount; i++)
|
||||
pbrun[i].ms = pastRuns[(bestAttempt * segCount) + i].ms;
|
||||
}
|
||||
@ -325,13 +152,109 @@ void calculateBestSegs()
|
||||
if (attempts == 0)
|
||||
return;
|
||||
for (int i = 0; i < segCount; i++) {
|
||||
int bms = INT_MAX;
|
||||
int bestDuration = INT_MAX;
|
||||
for (int j = 0; j < attempts; j++) {
|
||||
int cms = pastRuns[(j * segCount) + i].ms;
|
||||
if (cms != 0 && cms < bms)
|
||||
bms = cms;
|
||||
int duration = pastRuns[(j * segCount) + i].ms;
|
||||
if (i != 0)
|
||||
duration -= bestsegs[i-1].ms;
|
||||
if (duration != 0 && duration < bestDuration)
|
||||
bestDuration = duration;
|
||||
}
|
||||
bestsegs[i].ms = bms;
|
||||
bestsegs[i].ms = bestDuration;
|
||||
if (i != 0)
|
||||
bestsegs[i].ms += bestsegs[i-1].ms;
|
||||
}
|
||||
}
|
||||
|
||||
void loadConfig()
|
||||
{
|
||||
cJSON *config = NULL;
|
||||
char path[256];
|
||||
strcat(strcpy(path, getenv("HOME")), "/.config/quest");
|
||||
mkdir(path, 0777);
|
||||
strcat(strcpy(path, getenv("HOME")), "/.config/quest/keymaps");
|
||||
mkdir(path, 0777);
|
||||
strcat(strcpy(path, getenv("HOME")), "/.config/quest/keymaps/default");
|
||||
configpath = malloc(strlen(path) + 1);
|
||||
strcpy(configpath, path);
|
||||
|
||||
long length;
|
||||
FILE* f = fopen(path, "rb");
|
||||
if (f != NULL) {
|
||||
char *buffer = NULL;
|
||||
fseek(f, 0, SEEK_END);
|
||||
length = ftell(f);
|
||||
fseek(f, 0, SEEK_SET);
|
||||
buffer = malloc(length + 1);
|
||||
if (buffer != NULL)
|
||||
fread(buffer, 1, length, f);
|
||||
fclose(f);
|
||||
buffer[length] = '\0';
|
||||
|
||||
config = cJSON_Parse(buffer);
|
||||
free(buffer);
|
||||
|
||||
cJSON *startkey = cJSON_GetItem(config, "start");
|
||||
cJSON *stopkey = cJSON_GetItem(config, "stop");
|
||||
cJSON *pausekey = cJSON_GetItem(config, "pause");
|
||||
cJSON *splitkey = cJSON_GetItem(config, "split");
|
||||
cJSON *hotkskey = cJSON_GetItem(config, "toggle hotkeys");
|
||||
cJSON *uspltkey = cJSON_GetItem(config, "unsplit");
|
||||
cJSON *skipkey = cJSON_GetItem(config, "skip");
|
||||
|
||||
if (cJSON_IsString(startkey) && (startkey->valuestring != NULL))
|
||||
km.START = keystringToKeycode(startkey->valuestring);
|
||||
if (cJSON_IsString(stopkey) && (stopkey->valuestring != NULL))
|
||||
km.STOP = keystringToKeycode(stopkey->valuestring);
|
||||
if (cJSON_IsString(pausekey) && (pausekey->valuestring != NULL))
|
||||
km.PAUSE = keystringToKeycode(pausekey->valuestring);
|
||||
if (cJSON_IsString(splitkey) && (splitkey->valuestring != NULL))
|
||||
km.SPLIT = keystringToKeycode(splitkey->valuestring);
|
||||
if (cJSON_IsString(hotkskey) && (hotkskey->valuestring != NULL))
|
||||
km.HOTKS = keystringToKeycode(hotkskey->valuestring);
|
||||
if (cJSON_IsString(uspltkey) && (uspltkey->valuestring != NULL))
|
||||
km.USPLT = keystringToKeycode(uspltkey->valuestring);
|
||||
if (cJSON_IsString(skipkey) && (skipkey->valuestring != NULL))
|
||||
km.SKIP = keystringToKeycode(skipkey->valuestring);
|
||||
} else {
|
||||
config = cJSON_CreateObject();
|
||||
km.START = VC_R;
|
||||
km.STOP = VC_F;
|
||||
km.PAUSE = VC_D;
|
||||
km.SPLIT = VC_E;
|
||||
km.HOTKS = VC_T;
|
||||
km.USPLT = VC_G;
|
||||
km.SKIP = VC_V;
|
||||
cJSON *startkey = cJSON_CreateString("r");
|
||||
cJSON_AddItemToObject(config, "start", startkey);
|
||||
cJSON *stopkey = cJSON_CreateString("f");
|
||||
cJSON_AddItemToObject(config, "stop", stopkey);
|
||||
cJSON *pausekey = cJSON_CreateString("d");
|
||||
cJSON_AddItemToObject(config, "pause", pausekey);
|
||||
cJSON *splitkey = cJSON_CreateString("e");
|
||||
cJSON_AddItemToObject(config, "split", splitkey);
|
||||
cJSON *hotkskey = cJSON_CreateString("t");
|
||||
cJSON_AddItemToObject(config, "toggle hotkeys", hotkskey);
|
||||
cJSON *uspltkey = cJSON_CreateString("g");
|
||||
cJSON_AddItemToObject(config, "unsplit", uspltkey);
|
||||
cJSON *skipkey = cJSON_CreateString("v");
|
||||
cJSON_AddItemToObject(config, "skip", skipkey);
|
||||
saveConfig(config);
|
||||
}
|
||||
cJSON_Delete(config);
|
||||
}
|
||||
|
||||
void saveConfig(cJSON *config)
|
||||
{
|
||||
char *string = cJSON_Print(config);
|
||||
if (string != NULL) {
|
||||
FILE *f = fopen(configpath, "w");
|
||||
if (f == NULL)
|
||||
return;
|
||||
|
||||
fwrite(string, 1, strlen(string), f);
|
||||
|
||||
fclose(f);
|
||||
}
|
||||
}
|
||||
|
||||
@ -339,18 +262,6 @@ void calculateBestSegs()
|
||||
//instance of the segments name, instead of copying the contents over
|
||||
void loadFile()
|
||||
{
|
||||
//char path[256];
|
||||
//strcat(strcpy(path, getenv("HOME")), "/.config/qtimer");
|
||||
//mkdir(path, 0777);
|
||||
//strcat(strcpy(path, getenv("HOME")), "/.config/qtimer/keymaps");
|
||||
//mkdir(path, 0777);
|
||||
//strcat(strcpy(path, getenv("HOME")), "/.config/qtimer/keymaps/default");
|
||||
|
||||
//FILE* fp = fopen(path, "r");
|
||||
// READING THE FILE TO A BUFFER
|
||||
//fclose(fp);
|
||||
|
||||
|
||||
char *buffer = NULL;
|
||||
long length;
|
||||
FILE *f = fopen(filepath, "rb");
|
||||
@ -390,14 +301,14 @@ void loadFile()
|
||||
if (game) {
|
||||
cJSON *title = cJSON_GetItem(game, "name");
|
||||
if (cJSON_IsString(title) && (title->valuestring != NULL)) {
|
||||
gameTitle = malloc(strlen(title->valuestring));
|
||||
gameTitle = malloc(strlen(title->valuestring) + 1);
|
||||
strcpy(gameTitle, title->valuestring);
|
||||
}
|
||||
}
|
||||
if (cate) {
|
||||
cJSON *title = cJSON_GetItem(cate, "name");
|
||||
if (cJSON_IsString(title) && (title->valuestring != NULL)) {
|
||||
categoryTitle = malloc(strlen(title->valuestring));
|
||||
categoryTitle = malloc(strlen(title->valuestring) + 1);
|
||||
strcpy(categoryTitle, title->valuestring);
|
||||
}
|
||||
}
|
||||
@ -418,7 +329,7 @@ void loadFile()
|
||||
cJSON_ArrayForEach(iterator, segs) {
|
||||
segname = cJSON_GetItem(iterator, "name");
|
||||
if (cJSON_IsString(segname) && (segname->valuestring != NULL)) {
|
||||
segments[it].name = malloc(strlen(segname->valuestring));
|
||||
segments[it].name = malloc(strlen(segname->valuestring) + 1);
|
||||
strcpy(segments[it].name, segname->valuestring);
|
||||
}
|
||||
it++;
|
||||
@ -435,9 +346,9 @@ void loadFile()
|
||||
cJSON_ArrayForEach(iIterator, oIterator) {
|
||||
struct pastseg t;
|
||||
|
||||
cJSON *rms = cJSON_GetItem(iIterator, "rms");
|
||||
cJSON *skp = cJSON_GetItem(iIterator, "skipped");
|
||||
cJSON *rst = cJSON_GetItem(iIterator, "reset");
|
||||
cJSON *rms = cJSON_GetItem(iIterator, "m");
|
||||
cJSON *skp = cJSON_GetItem(iIterator, "s");
|
||||
cJSON *rst = cJSON_GetItem(iIterator, "r");
|
||||
|
||||
t.ms = rms->valueint;
|
||||
if (cJSON_IsTrue(skp))
|
||||
@ -460,52 +371,6 @@ void loadFile()
|
||||
calculateBestSegs();
|
||||
}
|
||||
|
||||
//Imports game/catagory names and segment names
|
||||
void importSplitsIO(cJSON *splitfile)
|
||||
{
|
||||
cJSON *game = NULL;
|
||||
cJSON *cate = NULL;
|
||||
cJSON *segs = NULL;
|
||||
game = cJSON_GetItem(splitfile, "game");
|
||||
cate = cJSON_GetItem(splitfile, "category");
|
||||
segs = cJSON_GetItem(splitfile, "segments");
|
||||
|
||||
if (game) {
|
||||
cJSON *title = cJSON_GetItem(game, "longname");
|
||||
if (cJSON_IsString(title) && (title->valuestring != NULL)) {
|
||||
gameTitle = malloc(strlen(title->valuestring));
|
||||
strcpy(gameTitle, title->valuestring);
|
||||
}
|
||||
}
|
||||
if (cate) {
|
||||
cJSON *title = cJSON_GetItem(cate, "longname");
|
||||
if (cJSON_IsString(title) && (title->valuestring != NULL)) {
|
||||
categoryTitle = malloc(strlen(title->valuestring));
|
||||
strcpy(categoryTitle, title->valuestring);
|
||||
}
|
||||
}
|
||||
if (segs) {
|
||||
segCount = cJSON_GetArraySize(segs);
|
||||
segments = calloc(segCount, sizeof(struct segment));
|
||||
pbrun = calloc(segCount, sizeof(struct segment));
|
||||
wrrun = calloc(segCount, sizeof(struct segment));
|
||||
bestsegs = calloc(segCount, sizeof(struct segment));
|
||||
|
||||
cJSON *segname = NULL;
|
||||
|
||||
int it = 0;
|
||||
cJSON *iterator = NULL;
|
||||
cJSON_ArrayForEach(iterator, segs) {
|
||||
segname = cJSON_GetItem(iterator, "name");
|
||||
if (cJSON_IsString(segname) && (segname->valuestring != NULL)) {
|
||||
segments[it].name = malloc(strlen(segname->valuestring));
|
||||
strcpy(segments[it].name, segname->valuestring);
|
||||
}
|
||||
it++;
|
||||
}
|
||||
}
|
||||
cJSON_Delete(splitfile);
|
||||
}
|
||||
|
||||
void saveFile()
|
||||
{
|
||||
@ -550,9 +415,9 @@ void saveFile()
|
||||
cJSON *skp = cJSON_CreateBool(t.isSkipped);
|
||||
cJSON *rst = cJSON_CreateBool(t.isReset);
|
||||
|
||||
cJSON_AddItemToObject(seg, "rms", tim);
|
||||
cJSON_AddItemToObject(seg, "skipped", skp);
|
||||
cJSON_AddItemToObject(seg, "reset", rst);
|
||||
cJSON_AddItemToObject(seg, "m", tim);
|
||||
cJSON_AddItemToObject(seg, "s", skp);
|
||||
cJSON_AddItemToObject(seg, "r", rst);
|
||||
|
||||
cJSON_AddItemToArray(run, seg);
|
||||
}
|
||||
@ -576,7 +441,6 @@ void saveFile()
|
||||
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
timerActive = false;
|
||||
filepath = argv[1];
|
||||
hook_set_logger_proc(&logger_proc);
|
||||
hook_set_dispatch_proc(&dispatch_proc);
|
||||
@ -586,7 +450,7 @@ int main(int argc, char **argv)
|
||||
|
||||
pipe(pipefd);
|
||||
fcntl(pipefd[0], F_SETFL, O_NONBLOCK);
|
||||
loadKeymap();
|
||||
loadConfig();
|
||||
cpid = fork();
|
||||
|
||||
if (cpid == 0) {
|
||||
|
28
src/timer.h
28
src/timer.h
@ -3,6 +3,7 @@
|
||||
|
||||
#include "display.h"
|
||||
#include "keys.h"
|
||||
#include "splitsio.h"
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <time.h>
|
||||
@ -16,7 +17,7 @@
|
||||
#include <sys/ioctl.h>
|
||||
#include <signal.h>
|
||||
#include <math.h>
|
||||
#include "cJSON.h"
|
||||
#include <cjson/cJSON.h>
|
||||
|
||||
#define NS_PER_S 1000000000
|
||||
#define cJSON_GetItem(x, y) cJSON_GetObjectItemCaseSensitive(x, y)
|
||||
@ -36,6 +37,19 @@ struct pastseg
|
||||
bool isReset;
|
||||
};
|
||||
|
||||
extern char *gameTitle;
|
||||
extern char *categoryTitle;
|
||||
extern int currentMS;
|
||||
extern int currSeg;
|
||||
extern int segCount;
|
||||
extern int attempts;
|
||||
extern char currentTime[10];
|
||||
extern struct segment *pbrun;
|
||||
extern struct segment *bestsegs;
|
||||
extern struct segment *wrrun;
|
||||
extern struct segment *segments;
|
||||
extern struct timespec notif;
|
||||
|
||||
void sub_timespec(struct timespec t1, struct timespec t2, struct timespec* td);
|
||||
void add_timespec(struct timespec t1, struct timespec t2, struct timespec* td);
|
||||
void start();
|
||||
@ -44,18 +58,10 @@ void split();
|
||||
void tpause();
|
||||
void unsplit();
|
||||
void skip();
|
||||
void loadKeymap();
|
||||
void ftime(char *timestr, bool withMS, int ms);
|
||||
int timespecToMS(struct timespec t);
|
||||
void drawNotif();
|
||||
void clearNotif();
|
||||
void drawSegmentNames();
|
||||
void drawTimeColumn();
|
||||
void toggleCompact();
|
||||
void drawDisplay();
|
||||
void resize(int i);
|
||||
void importSplitsIO(cJSON *splitfile);
|
||||
void calculatePB();
|
||||
void loadConfig();
|
||||
void saveConfig(cJSON *config);
|
||||
void loadFile();
|
||||
void saveFile();
|
||||
int main(int argc, char **argv);
|
||||
|
Loading…
x
Reference in New Issue
Block a user