486 lines
12 KiB
C
486 lines
12 KiB
C
#include "timer.h"
|
|
|
|
//Timekeeping
|
|
struct timespec timestart, finish, notif;
|
|
int currentMS = 0;
|
|
int timeSave = 0;
|
|
bool timerActive = false;
|
|
|
|
//Run data
|
|
char *filepath;
|
|
char *configpath;
|
|
char *gameTitle = "title not loaded";
|
|
char *categoryTitle = "category not loaded";
|
|
int attempts = 0;
|
|
int bestTime = 0;
|
|
int bestAttempt = 0;
|
|
struct segment *segments;
|
|
struct segment *pbrun;
|
|
struct segment *wrrun;
|
|
struct segment *bestsegs;
|
|
struct pastseg *pastRuns;
|
|
int segCount;
|
|
int currSeg = -1;
|
|
char currentTime[10];
|
|
int *route;
|
|
|
|
void sub_timespec(struct timespec t1, struct timespec t2, struct timespec* td)
|
|
{
|
|
td->tv_nsec = t2.tv_nsec - t1.tv_nsec;
|
|
td->tv_sec = t2.tv_sec - t1.tv_sec;
|
|
if (td->tv_sec > 0 && td->tv_nsec < 0) {
|
|
td->tv_nsec += NS_PER_S;
|
|
td->tv_sec--;
|
|
} else if (td->tv_sec < 0 && td->tv_nsec > 0) {
|
|
td->tv_nsec -= NS_PER_S;
|
|
td->tv_sec++;
|
|
}
|
|
}
|
|
|
|
void start()
|
|
{
|
|
if (timerActive || segCount == 0)
|
|
return;
|
|
//for now we do this here for reasons explained in stop()
|
|
calculatePB();
|
|
clock_gettime(CLOCK_REALTIME, ×tart);
|
|
timerActive = true;
|
|
//Reset state of timer
|
|
dirty = true; //find a way to put this in src/display.c
|
|
for(int i = 0; i < segCount; i++) {
|
|
segments[i].ms = 0;
|
|
segments[i].isSkipped = false;
|
|
segments[i].isReset = false;
|
|
}
|
|
currSeg = 0;
|
|
}
|
|
|
|
void stop()
|
|
{
|
|
if (!timerActive)
|
|
return;
|
|
if (currSeg < segCount)
|
|
segments[currSeg].isReset = true;
|
|
timerActive = false;
|
|
attempts++;
|
|
if (pastRuns)
|
|
pastRuns = realloc(pastRuns, attempts * segCount * sizeof(struct pastseg));
|
|
else
|
|
pastRuns = calloc(segCount, sizeof(struct pastseg));
|
|
for (int i = 0; i < segCount; i++) {
|
|
struct pastseg t;
|
|
t.ms = segments[i].ms;
|
|
t.isSkipped = segments[i].isSkipped;
|
|
t.isReset = segments[i].isReset;
|
|
pastRuns[((attempts-1) * segCount) + i] = t;
|
|
}
|
|
//If this is done here you wont get a chance to peep your deltas on
|
|
//a pb coz the ui will just update and zero them all out if your current
|
|
//run is the pb run youre now comparing to
|
|
//calculatePB();
|
|
saveFile();
|
|
}
|
|
|
|
void split()
|
|
{
|
|
if (!timerActive)
|
|
return;
|
|
segments[currSeg].ms = currentMS;
|
|
currSeg++;
|
|
if (currSeg >= segCount)
|
|
stop();
|
|
}
|
|
|
|
void unsplit()
|
|
{
|
|
if (!timerActive)
|
|
return;
|
|
currSeg--;
|
|
}
|
|
|
|
void tpause()
|
|
{
|
|
|
|
}
|
|
|
|
void skip()
|
|
{
|
|
if (!timerActive)
|
|
return;
|
|
if (currSeg < segCount)
|
|
segments[currSeg].isSkipped = true;
|
|
currSeg++;
|
|
if (currSeg >= segCount)
|
|
stop();
|
|
}
|
|
|
|
int timespecToMS(struct timespec t)
|
|
{
|
|
return (t.tv_nsec / 1000000) + (t.tv_sec * 1000);
|
|
}
|
|
|
|
void calculatePB()
|
|
{
|
|
bool valid = false;
|
|
//TODO: come back to this value, this function should be redone a little
|
|
int PBsfound = 0;
|
|
|
|
int bestMS = INT_MAX;
|
|
int bestAttempt = 0;
|
|
|
|
if (attempts == 0)
|
|
return;
|
|
for (int i = 0; i < attempts; i++) {
|
|
int run = i * segCount;
|
|
valid = true;
|
|
for (int j = 0; j < segCount; j++) {
|
|
if (pastRuns[run + j].isReset == true)
|
|
valid = false;
|
|
}
|
|
if (valid && pastRuns[run + segCount - 1].ms < bestMS) {
|
|
PBsfound++;
|
|
bestAttempt = i;
|
|
bestMS = pastRuns[run + segCount - 1].ms;
|
|
}
|
|
}
|
|
if (PBsfound > 0)
|
|
for (int i = 0; i < segCount; i++)
|
|
pbrun[i].ms = pastRuns[(bestAttempt * segCount) + i].ms;
|
|
}
|
|
|
|
void calculateBestSegs()
|
|
{
|
|
if (attempts == 0)
|
|
return;
|
|
for (int i = 0; i < segCount; i++) {
|
|
int bestDuration = INT_MAX;
|
|
for (int j = 0; j < attempts; j++) {
|
|
int duration = pastRuns[(j * segCount) + i].ms;
|
|
if (i != 0)
|
|
duration -= bestsegs[i-1].ms;
|
|
if (duration != 0 && duration < bestDuration)
|
|
bestDuration = duration;
|
|
}
|
|
bestsegs[i].ms = bestDuration;
|
|
if (i != 0)
|
|
bestsegs[i].ms += bestsegs[i-1].ms;
|
|
}
|
|
}
|
|
|
|
void loadConfig()
|
|
{
|
|
cJSON *config = NULL;
|
|
char path[256];
|
|
strcat(strcpy(path, getenv("HOME")), "/.config/quest");
|
|
mkdir(path, 0777);
|
|
strcat(strcpy(path, getenv("HOME")), "/.config/quest/keymaps");
|
|
mkdir(path, 0777);
|
|
strcat(strcpy(path, getenv("HOME")), "/.config/quest/keymaps/default");
|
|
configpath = malloc(strlen(path) + 1);
|
|
strcpy(configpath, path);
|
|
|
|
long length;
|
|
FILE* f = fopen(path, "rb");
|
|
if (f != NULL) {
|
|
char *buffer = NULL;
|
|
fseek(f, 0, SEEK_END);
|
|
length = ftell(f);
|
|
fseek(f, 0, SEEK_SET);
|
|
buffer = malloc(length + 1);
|
|
if (buffer != NULL)
|
|
fread(buffer, 1, length, f);
|
|
fclose(f);
|
|
buffer[length] = '\0';
|
|
|
|
config = cJSON_Parse(buffer);
|
|
free(buffer);
|
|
|
|
cJSON *startkey = cJSON_GetItem(config, "start");
|
|
cJSON *stopkey = cJSON_GetItem(config, "stop");
|
|
cJSON *pausekey = cJSON_GetItem(config, "pause");
|
|
cJSON *splitkey = cJSON_GetItem(config, "split");
|
|
cJSON *hotkskey = cJSON_GetItem(config, "toggle hotkeys");
|
|
cJSON *uspltkey = cJSON_GetItem(config, "unsplit");
|
|
cJSON *skipkey = cJSON_GetItem(config, "skip");
|
|
|
|
if (cJSON_IsString(startkey) && (startkey->valuestring != NULL))
|
|
km.START = keystringToKeycode(startkey->valuestring);
|
|
if (cJSON_IsString(stopkey) && (stopkey->valuestring != NULL))
|
|
km.STOP = keystringToKeycode(stopkey->valuestring);
|
|
if (cJSON_IsString(pausekey) && (pausekey->valuestring != NULL))
|
|
km.PAUSE = keystringToKeycode(pausekey->valuestring);
|
|
if (cJSON_IsString(splitkey) && (splitkey->valuestring != NULL))
|
|
km.SPLIT = keystringToKeycode(splitkey->valuestring);
|
|
if (cJSON_IsString(hotkskey) && (hotkskey->valuestring != NULL))
|
|
km.HOTKS = keystringToKeycode(hotkskey->valuestring);
|
|
if (cJSON_IsString(uspltkey) && (uspltkey->valuestring != NULL))
|
|
km.USPLT = keystringToKeycode(uspltkey->valuestring);
|
|
if (cJSON_IsString(skipkey) && (skipkey->valuestring != NULL))
|
|
km.SKIP = keystringToKeycode(skipkey->valuestring);
|
|
} else {
|
|
config = cJSON_CreateObject();
|
|
km.START = VC_R;
|
|
km.STOP = VC_F;
|
|
km.PAUSE = VC_D;
|
|
km.SPLIT = VC_E;
|
|
km.HOTKS = VC_T;
|
|
km.USPLT = VC_G;
|
|
km.SKIP = VC_V;
|
|
cJSON *startkey = cJSON_CreateString("r");
|
|
cJSON_AddItemToObject(config, "start", startkey);
|
|
cJSON *stopkey = cJSON_CreateString("f");
|
|
cJSON_AddItemToObject(config, "stop", stopkey);
|
|
cJSON *pausekey = cJSON_CreateString("d");
|
|
cJSON_AddItemToObject(config, "pause", pausekey);
|
|
cJSON *splitkey = cJSON_CreateString("e");
|
|
cJSON_AddItemToObject(config, "split", splitkey);
|
|
cJSON *hotkskey = cJSON_CreateString("t");
|
|
cJSON_AddItemToObject(config, "toggle hotkeys", hotkskey);
|
|
cJSON *uspltkey = cJSON_CreateString("g");
|
|
cJSON_AddItemToObject(config, "unsplit", uspltkey);
|
|
cJSON *skipkey = cJSON_CreateString("v");
|
|
cJSON_AddItemToObject(config, "skip", skipkey);
|
|
saveConfig(config);
|
|
}
|
|
cJSON_Delete(config);
|
|
}
|
|
|
|
void saveConfig(cJSON *config)
|
|
{
|
|
char *string = cJSON_Print(config);
|
|
if (string != NULL) {
|
|
FILE *f = fopen(configpath, "w");
|
|
if (f == NULL)
|
|
return;
|
|
|
|
fwrite(string, 1, strlen(string), f);
|
|
|
|
fclose(f);
|
|
}
|
|
}
|
|
|
|
//TODO: it'll be more efficent if all the segments pointers point at the same
|
|
//instance of the segments name, instead of copying the contents over
|
|
void loadFile()
|
|
{
|
|
char *buffer = NULL;
|
|
long length;
|
|
FILE *f = fopen(filepath, "rb");
|
|
if (f == NULL)
|
|
return;
|
|
|
|
fseek(f, 0, SEEK_END);
|
|
length = ftell(f);
|
|
fseek(f, 0, SEEK_SET);
|
|
buffer = malloc(length + 1);
|
|
if (buffer != NULL)
|
|
fread(buffer, 1, length, f);
|
|
fclose(f);
|
|
buffer[length] = '\0';
|
|
|
|
cJSON *splitfile = cJSON_Parse(buffer);
|
|
|
|
free(buffer);
|
|
|
|
cJSON *schema = cJSON_GetItem(splitfile, "_schemaVersion");
|
|
if (schema) {
|
|
importSplitsIO(splitfile);
|
|
return;
|
|
}
|
|
|
|
cJSON *game = NULL;
|
|
cJSON *cate = NULL;
|
|
cJSON *atts = NULL;
|
|
cJSON *segs = NULL;
|
|
cJSON *runs = NULL;
|
|
game = cJSON_GetItem(splitfile, "game");
|
|
cate = cJSON_GetItem(splitfile, "category");
|
|
atts = cJSON_GetItem(splitfile, "attempts");
|
|
segs = cJSON_GetItem(splitfile, "segments");
|
|
runs = cJSON_GetItem(splitfile, "history");
|
|
|
|
if (game) {
|
|
cJSON *title = cJSON_GetItem(game, "name");
|
|
if (cJSON_IsString(title) && (title->valuestring != NULL)) {
|
|
gameTitle = malloc(strlen(title->valuestring) + 1);
|
|
strcpy(gameTitle, title->valuestring);
|
|
}
|
|
}
|
|
if (cate) {
|
|
cJSON *title = cJSON_GetItem(cate, "name");
|
|
if (cJSON_IsString(title) && (title->valuestring != NULL)) {
|
|
categoryTitle = malloc(strlen(title->valuestring) + 1);
|
|
strcpy(categoryTitle, title->valuestring);
|
|
}
|
|
}
|
|
if (atts) {
|
|
cJSON *total = cJSON_GetItem(atts, "total");
|
|
if (cJSON_IsNumber(total))
|
|
attempts = total->valueint;
|
|
}
|
|
if (segs) {
|
|
segCount = cJSON_GetArraySize(segs);
|
|
segments = calloc(segCount, sizeof(struct segment));
|
|
pbrun = calloc(segCount, sizeof(struct segment));
|
|
wrrun = calloc(segCount, sizeof(struct segment));
|
|
bestsegs = calloc(segCount, sizeof(struct segment));
|
|
int it = 0;
|
|
cJSON *iterator = NULL;
|
|
cJSON *segname = NULL;
|
|
cJSON_ArrayForEach(iterator, segs) {
|
|
segname = cJSON_GetItem(iterator, "name");
|
|
if (cJSON_IsString(segname) && (segname->valuestring != NULL)) {
|
|
segments[it].name = malloc(strlen(segname->valuestring) + 1);
|
|
strcpy(segments[it].name, segname->valuestring);
|
|
}
|
|
it++;
|
|
}
|
|
|
|
}
|
|
if (runs) {
|
|
pastRuns = calloc(cJSON_GetArraySize(runs) * segCount, sizeof(struct pastseg));
|
|
int oI = 0;
|
|
cJSON *oIterator = NULL;
|
|
cJSON_ArrayForEach(oIterator, runs) {
|
|
int iI = 0;
|
|
cJSON *iIterator = NULL;
|
|
cJSON_ArrayForEach(iIterator, oIterator) {
|
|
struct pastseg t;
|
|
|
|
cJSON *rms = cJSON_GetItem(iIterator, "m");
|
|
cJSON *skp = cJSON_GetItem(iIterator, "s");
|
|
cJSON *rst = cJSON_GetItem(iIterator, "r");
|
|
|
|
t.ms = rms->valueint;
|
|
if (cJSON_IsTrue(skp))
|
|
t.isSkipped = true;
|
|
else
|
|
t.isSkipped = false;
|
|
if (cJSON_IsTrue(rst))
|
|
t.isReset = true;
|
|
else
|
|
t.isReset = false;
|
|
|
|
pastRuns[(oI * segCount) + iI] = t;
|
|
iI++;
|
|
}
|
|
oI++;
|
|
}
|
|
}
|
|
cJSON_Delete(splitfile);
|
|
calculatePB();
|
|
calculateBestSegs();
|
|
}
|
|
|
|
|
|
void saveFile()
|
|
{
|
|
if (timerActive)
|
|
return;
|
|
|
|
cJSON *splitfile = cJSON_CreateObject();
|
|
|
|
cJSON *game = cJSON_CreateObject();
|
|
cJSON *cate = cJSON_CreateObject();
|
|
cJSON *atts = cJSON_CreateObject();
|
|
cJSON *segs = cJSON_CreateArray();
|
|
cJSON *runs = cJSON_CreateArray();
|
|
|
|
cJSON *gameName = cJSON_CreateString(gameTitle);
|
|
cJSON *cateName = cJSON_CreateString(categoryTitle);
|
|
cJSON *attCount = cJSON_CreateNumber(attempts);
|
|
|
|
cJSON_AddItemToObject(game, "name", gameName);
|
|
cJSON_AddItemToObject(cate, "name", cateName);
|
|
cJSON_AddItemToObject(atts, "total", attCount);
|
|
|
|
cJSON_AddItemToObject(splitfile, "game", game);
|
|
cJSON_AddItemToObject(splitfile, "category", cate);
|
|
cJSON_AddItemToObject(splitfile, "attempts", atts);
|
|
|
|
for(int i = 0; i < segCount; i++) {
|
|
cJSON *seg = cJSON_CreateObject();
|
|
cJSON *segn = cJSON_CreateString(segments[i].name);
|
|
cJSON_AddItemToObject(seg, "name", segn);
|
|
cJSON_AddItemToArray(segs, seg);
|
|
}
|
|
cJSON_AddItemToObject(splitfile, "segments", segs);
|
|
|
|
for (int i = 0; i < attempts; i++) {
|
|
cJSON *run = cJSON_CreateArray();
|
|
for (int j = 0; j < segCount; j++) {
|
|
struct pastseg t = pastRuns[(i * segCount) + j];
|
|
cJSON *seg = cJSON_CreateObject();
|
|
|
|
cJSON *tim = cJSON_CreateNumber(t.ms);
|
|
cJSON *skp = cJSON_CreateBool(t.isSkipped);
|
|
cJSON *rst = cJSON_CreateBool(t.isReset);
|
|
|
|
cJSON_AddItemToObject(seg, "m", tim);
|
|
cJSON_AddItemToObject(seg, "s", skp);
|
|
cJSON_AddItemToObject(seg, "r", rst);
|
|
|
|
cJSON_AddItemToArray(run, seg);
|
|
}
|
|
cJSON_AddItemToArray(runs, run);
|
|
}
|
|
cJSON_AddItemToObject(splitfile, "history", runs);
|
|
|
|
char *string = cJSON_Print(splitfile);
|
|
if (string != NULL) {
|
|
FILE *f = fopen(filepath, "w");
|
|
if (f == NULL)
|
|
return;
|
|
|
|
fwrite(string, 1, strlen(string), f);
|
|
|
|
fclose(f);
|
|
}
|
|
|
|
cJSON_Delete(splitfile);
|
|
}
|
|
|
|
int main(int argc, char **argv)
|
|
{
|
|
filepath = argv[1];
|
|
hook_set_logger_proc(&logger_proc);
|
|
hook_set_dispatch_proc(&dispatch_proc);
|
|
|
|
//IPC pipe
|
|
pid_t cpid;
|
|
|
|
pipe(pipefd);
|
|
fcntl(pipefd[0], F_SETFL, O_NONBLOCK);
|
|
loadConfig();
|
|
cpid = fork();
|
|
|
|
if (cpid == 0) {
|
|
close(pipefd[0]);
|
|
hook_run();
|
|
} else {
|
|
close(pipefd[1]);
|
|
signal(SIGWINCH, resize);
|
|
resize(0);
|
|
initScreen(bg, fg);
|
|
loadFile();
|
|
while(!handleInput()) {
|
|
struct timespec delta;
|
|
clock_gettime(CLOCK_REALTIME, &finish);
|
|
sub_timespec(notif, finish, &delta);
|
|
if (delta.tv_sec == 3)
|
|
clearNotif();
|
|
if (timerActive) {
|
|
sub_timespec(timestart, finish, &delta);
|
|
currentMS = timespecToMS(delta);
|
|
}
|
|
drawDisplay();
|
|
usleep(4000);
|
|
}
|
|
resetScreen();
|
|
kill(cpid, SIGTERM);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|