238 lines
5.8 KiB
C
238 lines
5.8 KiB
C
#include <stdio.h>
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#include <stdlib.h>
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#include <termios.h>
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#include <fcntl.h>
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#include <unistd.h>
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#include <string.h>
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#include <sys/ioctl.h>
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#include <signal.h>
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char numbermap[5][44] = {
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"xxx..x..xxx.xxx.x.x.xxx.xxx.xxx.xxx.xxx.....",
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"x.x..x....x...x.x.x.x...x.....x.x.x.x.x.x...",
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"x.x..x..xxx.xxx.xxx.xxx.xxx...x.xxx.xxx.....",
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"x.x..x..x.....x...x...x.x.x...x.x.x...x.x...",
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"xxx..x..xxx.xxx...x.xxx.xxx...x.xxx...x...x."
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};
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struct termios base;
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int fps = 60;
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struct color {
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int r;
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int g;
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int b;
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};
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struct color b = { 47, 53, 66}; //Background color
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struct color f = {247, 248, 242}; //Text foreground color
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struct color g = {249, 255, 79}; //Best ever segment time color
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struct color ag = { 24, 240, 31}; //Ahead, and gaining time segment color
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struct color al = { 79, 255, 85}; //Ahead, but losing time segment color
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struct color bg = {255, 79, 79}; //Behind, but gaining time segment color
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struct color bl = {224, 34, 34}; //Behind, and losing time segment color
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int w, h;
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//functions
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void timestring(char *str, int ms);
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void printbig(int x, int y, int ms);
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int timestringDigits(int ms);
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void resize(int i);
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void initScreen();
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void resetScreen();
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void die(int i);
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void processColorString(struct color *c, char* s);
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int timestringDigits(int ms)
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{
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int chars = 4;
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if (ms >= 10000)
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chars += 1;
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if (ms >= 60000)
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chars += 2;
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if (ms >= 600000)
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chars += 1;
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if (ms >= 3600000)
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chars += 2;
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if (ms >= 36000000)
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chars += 1;
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if (ms >= 360000000)
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chars += 1;
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return chars;
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}
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//Attempt 2 at thinking through how to print the big numbies
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void printbig(int x, int y, int ms)
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{
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char small[13];
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timestring(small, ms);
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if (w < strlen(small)) {
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printf("2smol\n");
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return;
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}
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int bigstringw = 42; //Minimum width and height the big timer string
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int bigstringh = 5; //bigger sizes are just multiples of these numbers.
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int bigstrings = 1;
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x = (w - (bigstringw - 1 * bigstrings)) / 2; //theres a -1 because theres extra whitespace on the last printed digit
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y = (h - (bigstringh * bigstrings)) / 2;
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for (int sy = 0; sy < 5; sy++) { //for every row
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printf("\033[%d;%dH", y + sy, x); //go to position
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for (int cc = 0; cc < 12; cc++) { //then, for every character
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int c = small[cc]; //check what character we're on
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int mapcharacterwidth = (c >= 48 && c <= 57) ? 4 : 2;//if its a number, print 4 pixels, if its punctuation, print 2 pixels
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int mapoffset;
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if (c >= 48 && c <= 57)
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mapoffset = (c - 48) * 4;
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else if (c == 46)
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mapoffset = 42;
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else
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mapoffset = 40;
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for (int xx = 0; xx < mapcharacterwidth; xx++) {
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if (numbermap[sy][mapoffset + xx] == 'x')
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printf("\033[48;2;%d;%d;%dm ", f.r, f.g, f.b);
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if (numbermap[sy][mapoffset + xx] == '.')
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printf("\033[48;2;%d;%d;%dm ", b.r, b.g, b.b);
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}
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}
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}
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printf("\n");
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//printf("\033[%d;%dH%s\n", y, x, small + (12 - timestringDigits(time)));
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}
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void timestring(char *str, int ms)
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{
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int msdigits = (ms / 10) % 100;
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int seconds = (ms / 1000) % 60;
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int minutes = ((ms / 1000) / 60) % 60;
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int hours = ((ms / 1000) / 60) / 60;
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sprintf(str, "%03d:%02d:%02d.%02d", hours, minutes, seconds, msdigits);
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}
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void resize(int i)
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{
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struct winsize ws;
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ioctl(1, TIOCGWINSZ, &ws);
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w = ws.ws_col;
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h = ws.ws_row;
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}
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void initScreen()
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{
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struct termios t;
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tcgetattr(1, &base);
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t = base;
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t.c_lflag &= (~ECHO & ~ICANON);
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tcsetattr(1, TCSANOW, &t);
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//TODO:Figure out why i did this
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//dup(0);
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fcntl(0, F_SETFL, O_NONBLOCK);
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printf("\033[?1049h\n"); //Switch to TUI mode (alternate buffer)
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printf("\033[?25l\n"); //Hide text cursor
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printf("\033[2J\n"); //Clear screen
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}
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void resetScreen()
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{
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tcsetattr(1, TCSANOW, &base);
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printf("\033[2J\n"); //Clear screen
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printf("\033[?1049l\n"); //Switch back to regular mode
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printf("\033[?25h\n"); //Show cursor
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}
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void die(int i)
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{
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exit(1);
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}
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void processColorString(struct color *c, char* s)
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{
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int i = 0;
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int length = strlen(s);
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char comp[4];
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int compcount = 0;
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int colorcompsdone = 0;
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//TODO: if we know the length now that we're not doing fgetc we dont
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//need a while loop; convert to for loop.
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//Why? what makes a for loop better than a while loop?
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while (1) {
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char x = s[i++];
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if (x >= 48 && x <= 57) {
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comp[compcount] = x;
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compcount++;
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}
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if (x == 44 || i == length) {
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comp[compcount] = '\0';
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switch(colorcompsdone) {
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case 0:
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c->r = atoi(comp);
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break;
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case 1:
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c->g = atoi(comp);
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break;
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case 2:
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c->b = atoi(comp);
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}
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colorcompsdone++;
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compcount = 0;
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}
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if (i == length)
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break;
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}
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}
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int main (int argc, char *argv[])
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{
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initScreen();
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atexit(resetScreen);
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signal(SIGTERM, die);
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signal(SIGINT, die);
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signal(SIGWINCH, resize);
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resize(0);
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FILE *fp;
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char path[1000];
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char ti[13];
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//Request foreground color from config file
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fp = popen("./result/bin/quest-log foreground", "r");
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if (fgets(path, sizeof(path), fp)) {
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if (strcmp(path, "DATA NOT PRESENT"))
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processColorString(&f, path);
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printf("\033[38;2;%d;%d;%dm", f.r, f.g, f.b);
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}
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pclose(fp);
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//Request background color from config file
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fp = popen("./result/bin/quest-log background", "r");
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if (fgets(path, sizeof(path), fp)) {
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if (strcmp(path, "DATA NOT PRESENT"))
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processColorString(&b, path);
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printf("\033[48;2;%d;%d;%dm", b.r, b.g, b.b);
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}
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pclose(fp);
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//Set fps from command line argument
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for (int i = 1; i < argc; i++) {
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if (!strcmp(argv[i], "-fps"))
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fps = atoi(argv[i + 1]);
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}
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while (1) {
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int time = 0;
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fp = popen("./result/bin/quest-log time", "r");
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if (fp == NULL) {
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printf("Failed to run command\n");
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exit(1);
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}
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//TODO: why is this a while loop?
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while (fgets(path, sizeof(path), fp) != NULL) {
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time = atoi(path);
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}
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pclose(fp);
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printf("\033[2J\n");
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//timestring(&ti, time);
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//printf("%s\n", ti + (12 - timestringDigits(time)));
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printbig(3, 4, time);
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usleep(1000000 / fps);
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}
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}
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