added new health bar and new energy pip bar
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@@ -18,6 +18,7 @@ func _on_static_body_3d_button_interacted(_value: int, callback: Hero) -> void:
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for card: Card in callback.hand.contents:
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card_array.append(card)
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menu.hero = reply_player
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menu.set_money(reply_player.currency)
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menu.populate_feature_slots()
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menu.add_option(card_array)
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menu.cards_remixed.connect(output)
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