added new health bar and new energy pip bar

This commit is contained in:
2025-11-04 12:52:27 +11:00
parent a411be74aa
commit 2f4159ebbe
54 changed files with 1193 additions and 254 deletions

24
shield_ui_test.gd Normal file
View File

@@ -0,0 +1,24 @@
extends Control
@export var shield: ShieldUI
@export var lives_bar: LivesBar
@export var damage_label: Label
var damage: int = 1
func increase_damage() -> void:
damage += 1
damage_label.text = str(damage)
func decrease_damage() -> void:
damage -= 1
if damage < 1:
damage = 1
damage_label.text = str(damage)
func hit() -> void:
shield.take_damage(damage)
for x: int in damage:
lives_bar.take_life()