added wave viewer which required adding determinism to wave generation

This commit is contained in:
2025-11-06 22:16:59 +11:00
parent 19b5589b27
commit 3cb37faf4b
38 changed files with 438 additions and 312 deletions

View File

@@ -1,20 +1,27 @@
class_name EnemyBox
extends HBoxContainer
class_name EnemyRow
extends VBoxContainer
@export var wave_label: Label
@export var enemy_hbox: HBoxContainer
func set_wave(wave: int) -> void:
$WaveLabel.text = tr("LABEL_WAVE").format({Wave_Number = str(wave)})
wave_label.text = tr("LABEL_WAVE").format({Wave_Number = str(wave)})
func add_enemy_tag(enemy: Enemy, num: int) -> void:
for x: int in num:
var enemy_tex: TextureRect = TextureRect.new()
enemy_tex.texture = enemy.sprite
enemy_tex.custom_minimum_size = Vector2(80, 80)
add_child(enemy_tex)
#var name_label: Label = Label.new()
#name_label.text = enemy.title
#var num_label: Label = Label.new()
#num_label.text = str(num)
#add_child(name_label)
#add_child(num_label)
var container: MarginContainer = MarginContainer.new()
enemy_hbox.add_child(container)
var enemy_tex: TextureRect = TextureRect.new()
enemy_tex.texture_filter = CanvasItem.TEXTURE_FILTER_NEAREST
enemy_tex.texture = enemy.icon
enemy_tex.custom_minimum_size = Vector2(32, 32)
enemy_tex.stretch_mode = TextureRect.STRETCH_KEEP_ASPECT_CENTERED
container.add_child(enemy_tex)
var amount_label: Label = Label.new()
amount_label.size_flags_horizontal = Control.SIZE_EXPAND_FILL
amount_label.size_flags_vertical = Control.SIZE_EXPAND_FILL
amount_label.horizontal_alignment = HORIZONTAL_ALIGNMENT_RIGHT
amount_label.vertical_alignment = VERTICAL_ALIGNMENT_BOTTOM
amount_label.text = str(num)
container.add_child(amount_label)