added range trait to sniper tower

This commit is contained in:
2025-09-02 07:19:51 +10:00
parent 16c92a4903
commit a105c2a5c1
2 changed files with 4 additions and 3 deletions

View File

@@ -30,7 +30,7 @@ var wave_limit: int = 20
var shop_chance: float = 0.0 var shop_chance: float = 0.0
var stats: RoundStats var stats: RoundStats
var card_gameplay: bool = false var card_gameplay: bool = false
var starting_blanks: int = 10 var starting_blanks: int = 0
#TODO: Create a reference to some generic Lobby object that wraps the multiplayer players list stuff #TODO: Create a reference to some generic Lobby object that wraps the multiplayer players list stuff

View File

@@ -1,7 +1,8 @@
[gd_resource type="Resource" script_class="CardText" load_steps=3 format=3 uid="uid://eb0by6ba1d43"] [gd_resource type="Resource" script_class="CardText" load_steps=4 format=3 uid="uid://eb0by6ba1d43"]
[ext_resource type="Script" uid="uid://bsuinotkvh7eu" path="res://Scripts/Resources/feature.gd" id="1_b3d4q"] [ext_resource type="Script" uid="uid://bsuinotkvh7eu" path="res://Scripts/Resources/feature.gd" id="1_b3d4q"]
[ext_resource type="Script" uid="uid://dg7gxxqfqxcmc" path="res://Scripts/Resources/card_text.gd" id="2_5j62t"] [ext_resource type="Script" uid="uid://dg7gxxqfqxcmc" path="res://Scripts/Resources/card_text.gd" id="2_5j62t"]
[ext_resource type="Resource" uid="uid://bij61ul87ka0r" path="res://Scripts/Features/ExtendedBarrel/extended_barrel_feature.tres" id="2_vbg71"]
[resource] [resource]
script = ExtResource("2_5j62t") script = ExtResource("2_5j62t")
@@ -12,5 +13,5 @@ attributes = Dictionary[String, float]({
"Fire Delay": 2.0, "Fire Delay": 2.0,
"Range": 50.0 "Range": 50.0
}) })
features = Array[ExtResource("1_b3d4q")]([]) features = Array[ExtResource("1_b3d4q")]([ExtResource("2_vbg71")])
text = "DESC_TOWER_SNIPER" text = "DESC_TOWER_SNIPER"