more work on the 240p ui
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@@ -52,7 +52,6 @@ func place_card(tower_base: TowerBase) -> void:
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return
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remove_card(tower_base)
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hero.hand.remove_at(hero.hand.contents.find(card))
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hero.check_removal()
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tower_base.add_card(card, multiplayer.get_unique_id())
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hero.place_card_audio.play()
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if hero.game_manager.card_gameplay:
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