added first cassette hand model
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@@ -90,6 +90,7 @@ func _process(delta: float) -> void:
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func hfov_to_vfov(hfov_degrees: float) -> void:
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return rad_to_deg(2.0 * atan(tan(deg_to_rad(hfov_degrees) / 2.0) * 9.0 / 16.0))
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46.8264
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func minecraft_translation(amplitude: float) -> Vector3:
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