23 Commits

Author SHA1 Message Date
89d1f5b4b7 fixed issue #3 2026-02-14 18:11:00 +11:00
7ae8090c38 added some translation keys 2026-02-11 10:30:16 +11:00
a2dc8f1630 enemy movement should be deterministic now 2026-02-11 09:07:17 +11:00
d8101979b9 added pipe rifle animation 2026-02-10 02:51:16 +11:00
fd9b62faba moved to new understanding of what a wave is 2026-02-07 10:35:03 +11:00
56740c7213 fixed some bugs 2026-02-06 03:54:23 +11:00
067d8c29af Added first setup of level-based system 2026-02-06 02:20:09 +11:00
6f1105cdbe updated to godot 4.6 2026-01-28 13:42:26 +11:00
f257a5df68 more work on the ui theme and changing the hud 2025-11-05 08:28:07 +11:00
57a57d2b91 localised resources and remaining scenes 2025-08-21 18:41:32 +10:00
2859b6dd43 added i18n keys for ingame item descriptions and button prompts 2025-08-20 19:30:30 +10:00
d046e04027 added radio and new blank cassette system 2025-08-20 16:58:09 +10:00
4a26cf0ddb oh fuck im gonna have to learn to clean up previous commits 2025-07-18 23:14:51 +10:00
a6c503b8ff first draft of the new card gameplay 2025-06-26 02:32:45 +10:00
2bfea6471c just reorganised files thats it 2025-06-24 02:55:20 +10:00
64befd8ec7 make Game.gd not rely on autoload/global 2025-06-24 01:14:50 +10:00
400415f8a5 oh man i fixed that status effect bug 2025-06-07 09:11:13 +10:00
c44a730b59 revamped key rebinding system 2025-06-06 11:11:52 +10:00
4a21701a35 way too many changes to list, oops. big rewrite. 2025-05-27 03:38:03 +10:00
05914a3c64 added selling cards and made shop items cheaper 2024-03-31 19:32:00 +11:00
e84496dcf8 fixed an issue regarding weapon node names causing multiplayer desync 2024-03-30 16:44:52 +11:00
2c2962077e added new sounds and icon button prompts 2024-03-30 13:55:36 +11:00
62d0dc0130 fixed the issue where enemies could walk over a gap if it wasnt on a pathfinding node 2024-03-29 21:58:40 +11:00