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1f91e0aef7
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fixed shield UI not clearing on game restart
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2026-02-10 18:44:12 +11:00 |
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d8101979b9
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added pipe rifle animation
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2026-02-10 02:51:16 +11:00 |
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137a979c5c
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added stepping sounds
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2026-02-08 09:16:17 +11:00 |
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e441a121ff
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fixed the path rebuilding lag
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2026-02-08 02:10:23 +11:00 |
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fd9b62faba
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moved to new understanding of what a wave is
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2026-02-07 10:35:03 +11:00 |
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8f14012fff
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added endless mode support to the wave viewer
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2026-02-07 09:07:00 +11:00 |
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9453389853
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some ui polish and project cleanup
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2026-02-07 07:20:05 +11:00 |
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f7e478357b
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added support for obstacles to levels again
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2026-02-07 04:29:19 +11:00 |
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56740c7213
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fixed some bugs
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2026-02-06 03:54:23 +11:00 |
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067d8c29af
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Added first setup of level-based system
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2026-02-06 02:20:09 +11:00 |
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2bacff5b7d
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level building tool good enough for first cave draft
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2026-02-06 02:17:33 +11:00 |
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1a261dd0aa
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slight rebalance
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2025-11-07 19:30:23 +11:00 |
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3cb37faf4b
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added wave viewer which required adding determinism to wave generation
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2025-11-06 22:16:59 +11:00 |
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f257a5df68
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more work on the ui theme and changing the hud
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2025-11-05 08:28:07 +11:00 |
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2f4159ebbe
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added new health bar and new energy pip bar
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2025-11-04 12:52:27 +11:00 |
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a411be74aa
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more work on the 240p ui
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2025-10-27 01:25:15 +11:00 |
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a105c2a5c1
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added range trait to sniper tower
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2025-09-02 07:19:51 +10:00 |
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16c92a4903
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Added decent remix system
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2025-08-23 20:27:22 +10:00 |
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57a57d2b91
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localised resources and remaining scenes
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2025-08-21 18:41:32 +10:00 |
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2859b6dd43
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added i18n keys for ingame item descriptions and button prompts
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2025-08-20 19:30:30 +10:00 |
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d046e04027
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added radio and new blank cassette system
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2025-08-20 16:58:09 +10:00 |
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a452bbb406
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slight gameplay changes and new ui
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2025-07-21 05:56:11 +10:00 |
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d2dc74d533
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added player Finite State Machine
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2025-07-19 22:08:07 +10:00 |
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4a26cf0ddb
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oh fuck im gonna have to learn to clean up previous commits
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2025-07-18 23:14:51 +10:00 |
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a6c503b8ff
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first draft of the new card gameplay
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2025-06-26 02:32:45 +10:00 |
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0cd8715468
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fixed up some damage number bugs
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2025-06-25 22:07:48 +10:00 |
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2bfea6471c
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just reorganised files thats it
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2025-06-24 02:55:20 +10:00 |
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64befd8ec7
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make Game.gd not rely on autoload/global
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2025-06-24 01:14:50 +10:00 |
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20cde0a778
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made visual updates
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2025-06-23 16:55:07 +10:00 |
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6f4f465e37
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pathfinding rework for now
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2025-06-13 00:06:51 +10:00 |
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c44a730b59
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revamped key rebinding system
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2025-06-06 11:11:52 +10:00 |
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4a21701a35
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way too many changes to list, oops. big rewrite.
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2025-05-27 03:38:03 +10:00 |
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05914a3c64
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added selling cards and made shop items cheaper
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2024-03-31 19:32:00 +11:00 |
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2c2962077e
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added new sounds and icon button prompts
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2024-03-30 13:55:36 +11:00 |
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6823dff8f7
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fixed like 5 bugs
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2024-03-30 00:54:41 +11:00 |
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62d0dc0130
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fixed the issue where enemies could walk over a gap if it wasnt on a pathfinding node
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2024-03-29 21:58:40 +11:00 |
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3c28999cd9
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fixed some bugs The Typening caused
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2024-03-23 22:36:19 +11:00 |
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a93660f755
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enabled enforced static typing
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2024-02-22 06:22:22 +11:00 |
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e1a867d2a9
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added some sound triggers and holes in the map
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2023-12-17 02:02:16 +11:00 |
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c75ba6461a
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fixed recharge acceleration bug and wall placement indicators bug when walls are refunded
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2023-12-08 03:27:10 +11:00 |
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dfeddc08e0
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moved some files and updated to Godot 4.2.Stable
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2023-11-30 23:37:00 +11:00 |
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d5d832f3f2
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added a second slot you can equip a weapon to
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2023-11-28 16:52:15 +11:00 |
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f631654626
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added the basic shop
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2023-11-20 21:20:29 +11:00 |
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edbb3261c6
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full multiplayer plus new models
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2023-11-19 18:47:52 +11:00 |
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422c163dcd
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fixed a path visualiser bug and did a little balancing
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2023-11-18 00:01:04 +11:00 |
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9cf6944ac8
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multiplayer pretty much works now i think
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2023-11-17 20:49:38 +11:00 |
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2d123bd731
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we're so close to working multiplayer
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2023-11-16 00:07:41 +11:00 |
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1500c22ccc
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inching towards better class inheritence and multiplayer compatibility
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2023-11-15 15:19:40 +11:00 |
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f004f64b71
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made the first changes towards multiplayer working
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2023-11-13 19:36:35 +11:00 |
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b0f8a37f60
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fixed the parity between air and land enemies. +added a lot of new cards
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2023-11-11 19:03:01 +11:00 |
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