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Decked-Out-Defense/Enemies/EyeDog/psx_model_material.tres

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[gd_resource type="ShaderMaterial" load_steps=3 format=3 uid="uid://bo82o88d7vo1x"]
[ext_resource type="Shader" uid="uid://dq04j2s5foo2f" path="res://Shaders/mightyduke_ps1.gdshader" id="1_1d6vt"]
[ext_resource type="Texture2D" uid="uid://br44qpy5v6ymr" path="res://Enemies/EyeDog/eye_dog_tex.png" id="2_1d6vt"]
[resource]
render_priority = 0
shader = ExtResource("1_1d6vt")
shader_parameter/albedo = ExtResource("2_1d6vt")
shader_parameter/jitter_z_coordinate = true
shader_parameter/jitter_depth_independent = true
shader_parameter/alpha_scissor = 0.5