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Decked-Out-Defense/Enemies/Crystalisk/crystal_enemy_mat.tres

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[gd_resource type="ShaderMaterial" load_steps=3 format=3 uid="uid://dylmoyx1tasat"]
[ext_resource type="Shader" uid="uid://dq04j2s5foo2f" path="res://Shaders/mightyduke_ps1.gdshader" id="1_13w0y"]
[ext_resource type="Texture2D" uid="uid://d01y8kogfuayr" path="res://Enemies/Crystalisk/crystal_enemy.png" id="2_l5awy"]
[resource]
render_priority = 0
shader = ExtResource("1_13w0y")
shader_parameter/albedo = ExtResource("2_l5awy")
shader_parameter/jitter_z_coordinate = true
shader_parameter/jitter_depth_independent = true
shader_parameter/alpha_scissor = 0.5