Files
Decked-Out-Defense/shield_ui_test.gd

34 lines
548 B
GDScript

extends Control
@export var shield: ShieldUI
@export var lives_bar: LivesBar
@export var damage_label: Label
var damage: int = 1
func _ready() -> void:
shield.fading_enabled = false
func increase_damage() -> void:
damage += 1
damage_label.text = str(damage)
func decrease_damage() -> void:
damage -= 1
if damage < 1:
damage = 1
damage_label.text = str(damage)
func hit() -> void:
shield.take_damage(damage)
for x: int in damage:
lives_bar.take_life()
func _on_button_2_pressed() -> void:
pass # Replace with function body.