18 lines
537 B
GDScript3
18 lines
537 B
GDScript3
|
extends ExplosiveProjectile
|
||
|
class_name HomingProjectile
|
||
|
|
||
|
var target : Node3D
|
||
|
@export var acceleration := 40.0
|
||
|
@export var max_speed := 14.0
|
||
|
|
||
|
|
||
|
func _physics_process(_delta: float) -> void:
|
||
|
if is_instance_valid(target):
|
||
|
direction = global_position.direction_to(target.global_position)
|
||
|
#apply_central_force(direction * acceleration)
|
||
|
|
||
|
|
||
|
func _integrate_forces(state: PhysicsDirectBodyState3D) -> void:
|
||
|
state.linear_velocity += direction * acceleration * state.step
|
||
|
state.linear_velocity = state.linear_velocity.limit_length(max_speed)
|