mtd/PCs/Universal/ClassCards/Icicle/weapon_stats.tres

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[gd_resource type="Resource" script_class="CardText" load_steps=7 format=3 uid="uid://ckjmym1ofww4"]
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[ext_resource type="Script" path="res://Scripts/Resources/stat_attribute.gd" id="1_c13s0"]
[ext_resource type="Script" path="res://Scripts/Resources/card_text.gd" id="1_fpi27"]
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[sub_resource type="Resource" id="Resource_68ba3"]
script = ExtResource("1_c13s0")
key = "Fire Delay"
value = 2.0
[sub_resource type="Resource" id="Resource_gogvm"]
script = ExtResource("1_c13s0")
key = "Damage"
value = 5.0
[sub_resource type="Resource" id="Resource_pswb4"]
script = ExtResource("1_c13s0")
key = "Range"
value = 15.0
[sub_resource type="Resource" id="Resource_cfu7u"]
script = ExtResource("1_c13s0")
key = "Energy"
value = 20.0
[resource]
script = ExtResource("1_fpi27")
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target_type = 0
attributes = Array[ExtResource("1_c13s0")]([SubResource("Resource_68ba3"), SubResource("Resource_gogvm"), SubResource("Resource_pswb4"), SubResource("Resource_cfu7u")])
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text = "Conjure an icicle every /Fire Delay\\s that can be thrown to deal /Damage\\ and apply Cold to enemies caught in its blast"