2023-11-28 16:52:15 +11:00
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[gd_scene load_steps=10 format=3 uid="uid://ddbbwx0yy16lh"]
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2023-11-08 14:28:55 +11:00
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[ext_resource type="Script" path="res://Scripts/tower_base.gd" id="1_tghvd"]
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[ext_resource type="Script" path="res://Scripts/inventory.gd" id="2_p5c7g"]
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[ext_resource type="Texture2D" uid="uid://ba85u6i558x4w" path="res://Assets/Textures/minimap_node.png" id="3_01hk3"]
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2023-11-17 20:49:38 +11:00
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[ext_resource type="ArrayMesh" uid="uid://cr83c74ys8rll" path="res://textmesh.res" id="4_hosgw"]
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2023-11-08 14:28:55 +11:00
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[sub_resource type="BoxShape3D" id="BoxShape3D_lc72v"]
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2023-11-17 20:49:38 +11:00
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size = Vector3(1.1, 1.1, 1.1)
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2023-11-08 14:28:55 +11:00
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2023-11-28 16:52:15 +11:00
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_o3uwr"]
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albedo_color = Color(0.462745, 0.439216, 0.415686, 1)
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1i074"]
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albedo_color = Color(0.462745, 0.439216, 0.415686, 1)
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_jt61s"]
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albedo_color = Color(0.462745, 0.439216, 0.415686, 1)
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_t32n1"]
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albedo_color = Color(0.462745, 0.439216, 0.415686, 1)
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2023-12-09 01:09:12 +11:00
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[node name="Node3D" type="StaticBody3D" node_paths=PackedStringArray("inventory", "block", "collider", "minimap_icon", "north_icon", "south_icon", "east_icon", "west_icon", "north_mesh", "south_mesh", "east_mesh", "west_mesh", "north_collider", "south_collider", "east_collider", "west_collider")]
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2023-11-08 14:28:55 +11:00
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collision_layer = 17
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script = ExtResource("1_tghvd")
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inventory = NodePath("Inventory")
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2023-11-17 20:49:38 +11:00
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block = NodePath("MeshInstance3D")
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2023-11-08 14:28:55 +11:00
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collider = NodePath("CollisionShape3D")
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2023-11-28 16:52:15 +11:00
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minimap_icon = NodePath("MinimapIcon")
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2023-12-09 01:09:12 +11:00
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north_icon = NodePath("North/NorthMinimapIcon")
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south_icon = NodePath("South/SouthMinimapIcon")
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east_icon = NodePath("East/EastMinimapIcon")
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west_icon = NodePath("West/WestMinimapIcon")
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2023-11-28 16:52:15 +11:00
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north_mesh = NodePath("North")
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south_mesh = NodePath("South")
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east_mesh = NodePath("East")
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west_mesh = NodePath("West")
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north_collider = NodePath("CollisionShape3D2")
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south_collider = NodePath("CollisionShape3D3")
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east_collider = NodePath("CollisionShape3D5")
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west_collider = NodePath("CollisionShape3D4")
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2023-11-08 14:28:55 +11:00
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[node name="Inventory" type="Node" parent="."]
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script = ExtResource("2_p5c7g")
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max_size = 1
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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2023-11-17 20:49:38 +11:00
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.55, 0)
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2023-11-08 14:28:55 +11:00
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shape = SubResource("BoxShape3D_lc72v")
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2023-11-28 16:52:15 +11:00
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[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.55, 0)
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mesh = ExtResource("4_hosgw")
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[node name="MinimapIcon" type="Sprite3D" parent="."]
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transform = Transform3D(3.5, 0, 0, 0, -1.5299e-07, 3.5, 0, -3.5, -1.5299e-07, 0, 1.5, 0)
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2023-11-08 14:28:55 +11:00
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layers = 4
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modulate = Color(0, 1, 0, 1)
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texture_filter = 0
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texture = ExtResource("3_01hk3")
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2023-11-17 20:49:38 +11:00
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2023-11-28 16:52:15 +11:00
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[node name="North" type="CSGBox3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.5, 0.45, 0)
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visible = false
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size = Vector3(1, 0.9, 0.5)
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material = SubResource("StandardMaterial3D_o3uwr")
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[node name="NorthMinimapIcon" type="Sprite3D" parent="North"]
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transform = Transform3D(3.5, 0, 0, 0, -6.7097e-08, 3.5, 0, -1.535, -1.5299e-07, 0.0251597, 1, 0)
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layers = 4
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modulate = Color(0, 1, 0, 1)
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texture_filter = 0
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texture = ExtResource("3_01hk3")
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[node name="CollisionShape3D2" type="CollisionShape3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.5, 0.55, 0)
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visible = false
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shape = SubResource("BoxShape3D_lc72v")
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disabled = true
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[node name="South" type="CSGBox3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.5, 0.45, 0)
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visible = false
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size = Vector3(1, 0.9, 0.5)
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material = SubResource("StandardMaterial3D_1i074")
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[node name="SouthMinimapIcon" type="Sprite3D" parent="South"]
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transform = Transform3D(3.5, 0, 0, 0, -6.7097e-08, 3.5, 0, -1.535, -1.5299e-07, -0.0251607, 1, 0)
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layers = 4
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modulate = Color(0, 1, 0, 1)
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texture_filter = 0
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texture = ExtResource("3_01hk3")
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[node name="CollisionShape3D3" type="CollisionShape3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.5, 0.55, 0)
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visible = false
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shape = SubResource("BoxShape3D_lc72v")
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disabled = true
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[node name="East" type="CSGBox3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.45, -0.5)
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visible = false
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size = Vector3(0.5, 0.9, 1)
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material = SubResource("StandardMaterial3D_jt61s")
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[node name="EastMinimapIcon" type="Sprite3D" parent="East"]
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transform = Transform3D(1.535, 0, 0, 0, -1.5299e-07, 3.5, 0, -3.5, -1.5299e-07, 0, 1, 0.0248078)
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layers = 4
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modulate = Color(0, 1, 0, 1)
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texture_filter = 0
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texture = ExtResource("3_01hk3")
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[node name="CollisionShape3D5" type="CollisionShape3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.55, -0.5)
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visible = false
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shape = SubResource("BoxShape3D_lc72v")
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disabled = true
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[node name="West" type="CSGBox3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.45, 0.5)
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visible = false
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size = Vector3(0.5, 0.9, 1)
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material = SubResource("StandardMaterial3D_t32n1")
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[node name="WestMinimapIcon" type="Sprite3D" parent="West"]
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transform = Transform3D(1.535, 0, 0, 0, -1.5299e-07, 3.5, 0, -3.5, -1.5299e-07, 0, 1, -0.0252527)
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layers = 4
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modulate = Color(0, 1, 0, 1)
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texture_filter = 0
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texture = ExtResource("3_01hk3")
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[node name="CollisionShape3D4" type="CollisionShape3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.55, 0.5)
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visible = false
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shape = SubResource("BoxShape3D_lc72v")
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disabled = true
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