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Lexi Quinn
adde9f5c3c
attenuated headbob/tilt based on speed, now less sickening on tiny movements
2023-12-09 17:22:11 +11:00
Assets
some ui improvements
2023-12-09 01:09:12 +11:00
PCs
attenuated headbob/tilt based on speed, now less sickening on tiny movements
2023-12-09 17:22:11 +11:00
Resources
fixed a path visualiser bug and did a little balancing
2023-11-18 00:01:04 +11:00
Scenes
some ui improvements
2023-12-09 01:09:12 +11:00
Scripts
attenuated headbob/tilt based on speed, now less sickening on tiny movements
2023-12-09 17:22:11 +11:00
Worlds
some ui improvements
2023-12-09 01:09:12 +11:00
.gitattributes
waited far too long for an initial commit but here we are
2023-11-08 14:28:55 +11:00
.gitignore
waited far too long for an initial commit but here we are
2023-11-08 14:28:55 +11:00
button_stylebox.tres
some ui improvements
2023-12-09 01:09:12 +11:00
charselect.gd
some ui improvements
2023-12-09 01:09:12 +11:00
charselect.tscn
some ui improvements
2023-12-09 01:09:12 +11:00
crosshair.gdshader
juiced the camera a bit and limited weapon ammo
2023-11-27 13:52:46 +11:00
export_presets.cfg
waited far too long for an initial commit but here we are
2023-11-08 14:28:55 +11:00
funbox.glb
full multiplayer plus new models
2023-11-19 18:47:52 +11:00
funbox.glb.import
moved some files and updated to Godot 4.2.Stable
2023-11-30 23:37:00 +11:00
funboxtex.png
full multiplayer plus new models
2023-11-19 18:47:52 +11:00
funboxtex.png.import
multiplayer pretty much works now i think
2023-11-17 20:49:38 +11:00
health_bar_gradient.tres
we're so close to working multiplayer
2023-11-16 00:07:41 +11:00
hero_select_card.gd
some ui improvements
2023-12-09 01:09:12 +11:00
hover_button_stylebox.tres
some ui improvements
2023-12-09 01:09:12 +11:00
keybind_screen.gd
fixed some ui stuff
2023-11-09 17:56:08 +11:00
motion_test.gd
generalized card vs item, cleaned up some headbob stuff, added the ability to refund a wall block
2023-12-08 03:05:11 +11:00
new_theme.tres
full multiplayer plus new models
2023-11-19 18:47:52 +11:00
node_2d.tscn
generalized card vs item, cleaned up some headbob stuff, added the ability to refund a wall block
2023-12-08 03:05:11 +11:00
project.godot
generalized card vs item, cleaned up some headbob stuff, added the ability to refund a wall block
2023-12-08 03:05:11 +11:00
textmesh.res
moved some files and updated to Godot 4.2.Stable
2023-11-30 23:37:00 +11:00
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