2023-11-09 20:37:12 +11:00
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[gd_scene load_steps=4 format=3 uid="uid://ryhc48vl36fc"]
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2023-11-08 14:28:55 +11:00
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[ext_resource type="Script" path="res://PCs/Universal/ClassCards/Assault/tower.gd" id="1_tmpm5"]
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[ext_resource type="Resource" uid="uid://ddw7pj1ckwmp8" path="res://Resources/TurretStats/sniper.tres" id="2_opda8"]
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2023-11-09 20:37:12 +11:00
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_mt54a"]
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transparency = 1
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cull_mode = 2
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shading_mode = 0
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albedo_color = Color(0.686275, 0, 0, 0.278431)
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[node name="Node3D" type="Node3D" node_paths=PackedStringArray("model", "range_sphere", "minimap_range_sphere")]
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2023-11-08 14:28:55 +11:00
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script = ExtResource("1_tmpm5")
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stats = ExtResource("2_opda8")
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model = NodePath("Model")
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2023-11-09 20:37:12 +11:00
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range_sphere = NodePath("Model/CSGSphere3D")
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minimap_range_sphere = NodePath("Model/CSGSphere3D2")
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2023-11-08 14:28:55 +11:00
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[node name="Model" type="Node3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 0)
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[node name="CSGBox3D" type="CSGBox3D" parent="Model"]
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[node name="CSGBox3D3" type="CSGBox3D" parent="Model"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.776406)
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size = Vector3(0.481654, 0.427749, 1.38438)
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2023-11-09 20:37:12 +11:00
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[node name="CSGSphere3D" type="CSGSphere3D" parent="Model"]
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visible = false
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radius = 7.5
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material = SubResource("StandardMaterial3D_mt54a")
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[node name="CSGSphere3D2" type="CSGSphere3D" parent="Model"]
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visible = false
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layers = 4
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radius = 7.5
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material = SubResource("StandardMaterial3D_mt54a")
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