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mtd
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Lexi Quinn
b0f8a37f60
fixed the parity between air and land enemies. +added a lot of new cards
2023-11-11 19:03:01 +11:00
Assets
fixed the parity between air and land enemies. +added a lot of new cards
2023-11-11 19:03:01 +11:00
PCs
fixed the parity between air and land enemies. +added a lot of new cards
2023-11-11 19:03:01 +11:00
Resources
fixed the parity between air and land enemies. +added a lot of new cards
2023-11-11 19:03:01 +11:00
Scenes
fixed the parity between air and land enemies. +added a lot of new cards
2023-11-11 19:03:01 +11:00
Scripts
fixed the parity between air and land enemies. +added a lot of new cards
2023-11-11 19:03:01 +11:00
Worlds
fixed the parity between air and land enemies. +added a lot of new cards
2023-11-11 19:03:01 +11:00
.gitattributes
waited far too long for an initial commit but here we are
2023-11-08 14:28:55 +11:00
.gitignore
waited far too long for an initial commit but here we are
2023-11-08 14:28:55 +11:00
button_stylebox.tres
waited far too long for an initial commit but here we are
2023-11-08 14:28:55 +11:00
export_presets.cfg
waited far too long for an initial commit but here we are
2023-11-08 14:28:55 +11:00
keybind_screen.gd
fixed some ui stuff
2023-11-09 17:56:08 +11:00
new_theme.tres
waited far too long for an initial commit but here we are
2023-11-08 14:28:55 +11:00
project.godot
waited far too long for an initial commit but here we are
2023-11-08 14:28:55 +11:00
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