mtd/PCs/Universal/ClassCards/Reactor/tower_reactor.tscn

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[gd_scene load_steps=10 format=3 uid="uid://byglhh0etuy6"]
[ext_resource type="Script" path="res://PCs/Universal/ClassCards/Reactor/reactortower.gd" id="1_rb733"]
[ext_resource type="Resource" uid="uid://dxlisoas4xlmo" path="res://Resources/StatusEffects/radioactive.tres" id="2_vyodb"]
[ext_resource type="Resource" uid="uid://baa8sauri4218" path="res://Resources/TurretStats/reactor.tres" id="3_a6b2i"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_imgrm"]
transparency = 1
cull_mode = 2
shading_mode = 0
albedo_color = Color(0.686275, 0, 0, 0.278431)
[sub_resource type="Gradient" id="Gradient_kkqms"]
colors = PackedColorArray(0.376471, 0.976471, 0, 0.435294, 0.127613, 0.391512, 0, 0.870588)
[sub_resource type="GradientTexture1D" id="GradientTexture1D_4cwgw"]
gradient = SubResource("Gradient_kkqms")
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_2nhns"]
emission_shape = 6
emission_ring_axis = Vector3(0, 1, 0)
emission_ring_height = 0.5
emission_ring_radius = 20.0
emission_ring_inner_radius = 0.0
gravity = Vector3(0, 1, 0)
color_ramp = SubResource("GradientTexture1D_4cwgw")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ycjd1"]
transparency = 1
vertex_color_use_as_albedo = true
[sub_resource type="BoxMesh" id="BoxMesh_q83y7"]
material = SubResource("StandardMaterial3D_ycjd1")
size = Vector3(0.3, 0.3, 0.3)
[node name="Node3D" type="Node3D" node_paths=PackedStringArray("particlesystem", "model", "range_sphere", "minimap_range_sphere")]
script = ExtResource("1_rb733")
status_stats = ExtResource("2_vyodb")
particlesystem = NodePath("Model/GPUParticles3D")
stats = ExtResource("3_a6b2i")
model = NodePath("Model")
range_sphere = NodePath("Model/CSGSphere3D")
minimap_range_sphere = NodePath("Model/CSGSphere3D2")
[node name="Model" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 0)
[node name="CSGBox3D" type="CSGBox3D" parent="Model"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.968366, 0)
size = Vector3(1, 1.25244, 1)
[node name="CSGBox3D2" type="CSGBox3D" parent="Model"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.426601, 0)
size = Vector3(0.661144, 1.25244, 0.721315)
[node name="CSGSphere3D" type="CSGSphere3D" parent="Model"]
visible = false
radius = 7.5
material = SubResource("StandardMaterial3D_imgrm")
[node name="CSGSphere3D2" type="CSGSphere3D" parent="Model"]
visible = false
layers = 4
radius = 7.5
material = SubResource("StandardMaterial3D_imgrm")
[node name="GPUParticles3D" type="GPUParticles3D" parent="Model"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -2, 0)
amount = 12
visibility_aabb = AABB(-110.773, -4, -105.31, 221.547, 8, 210.62)
process_material = SubResource("ParticleProcessMaterial_2nhns")
draw_pass_1 = SubResource("BoxMesh_q83y7")