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2023-11-13 19:36:35 +11:00
Assets fixed the parity between air and land enemies. +added a lot of new cards 2023-11-11 19:03:01 +11:00
PCs made the first changes towards multiplayer working 2023-11-13 19:36:35 +11:00
Resources fixed the parity between air and land enemies. +added a lot of new cards 2023-11-11 19:03:01 +11:00
Scenes fixed the parity between air and land enemies. +added a lot of new cards 2023-11-11 19:03:01 +11:00
Scripts made the first changes towards multiplayer working 2023-11-13 19:36:35 +11:00
Worlds made the first changes towards multiplayer working 2023-11-13 19:36:35 +11:00
.gitattributes waited far too long for an initial commit but here we are 2023-11-08 14:28:55 +11:00
.gitignore waited far too long for an initial commit but here we are 2023-11-08 14:28:55 +11:00
button_stylebox.tres waited far too long for an initial commit but here we are 2023-11-08 14:28:55 +11:00
export_presets.cfg waited far too long for an initial commit but here we are 2023-11-08 14:28:55 +11:00
keybind_screen.gd fixed some ui stuff 2023-11-09 17:56:08 +11:00
new_theme.tres waited far too long for an initial commit but here we are 2023-11-08 14:28:55 +11:00
project.godot waited far too long for an initial commit but here we are 2023-11-08 14:28:55 +11:00