we're so close to working multiplayer

This commit is contained in:
2023-11-16 00:07:41 +11:00
parent 1500c22ccc
commit 2d123bd731
81 changed files with 578 additions and 388 deletions

View File

@ -1,8 +1,10 @@
[gd_resource type="Resource" script_class="Card" load_steps=6 format=3 uid="uid://bibx2my7igspq"]
[gd_resource type="Resource" script_class="Card" load_steps=8 format=3 uid="uid://bibx2my7igspq"]
[ext_resource type="Script" path="res://Scripts/Resources/card.gd" id="1_qktm8"]
[ext_resource type="Texture2D" uid="uid://mwgpnnm3g3re" path="res://PCs/Universal/ClassCards/Fireball/fireball.png" id="2_lfltq"]
[ext_resource type="Resource" uid="uid://dnvqghpwyuw84" path="res://PCs/Universal/ClassCards/Fireball/tower_stats.tres" id="3_1l6fp"]
[ext_resource type="PackedScene" uid="uid://dnwjfb4fexr0o" path="res://PCs/Universal/ClassCards/Fireball/weapon_fireball.tscn" id="3_4c0mu"]
[ext_resource type="PackedScene" uid="uid://dwwgvgn0ds8tk" path="res://PCs/Universal/ClassCards/Fireball/tower_fireball.tscn" id="4_e3adw"]
[ext_resource type="Resource" uid="uid://dhwhwicgpw7yh" path="res://PCs/Universal/ClassCards/Fireball/weapon_stats.tres" id="4_folo6"]
[sub_resource type="AtlasTexture" id="AtlasTexture_wvh1s"]
@ -15,5 +17,7 @@ title = "Fireball"
rarity = 3
faction = 0
sprite = SubResource("AtlasTexture_wvh1s")
turret_scene = ExtResource("4_e3adw")
weapon_scene = ExtResource("3_4c0mu")
weapon_stats = ExtResource("4_folo6")
tower_stats = ExtResource("3_1l6fp")

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@ -1,13 +0,0 @@
extends Tower
class_name FireballTower
@export var fireball_scene : PackedScene
@export var status_stats : StatusStats
func shoot():
var fireball = fireball_scene.instantiate() as Fireball
fireball.position = model.global_position
fireball.status_stats = status_stats
get_tree().root.add_child(fireball)
fireball.direction = -model.global_transform.basis.z

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@ -0,0 +1,2 @@
extends ProjectileTower
class_name FireballTower

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@ -1,41 +1,11 @@
[gd_scene load_steps=6 format=3 uid="uid://dr2bmfj8fquxr"]
[gd_scene load_steps=5 format=3 uid="uid://dwwgvgn0ds8tk"]
[ext_resource type="Script" path="res://PCs/Universal/ClassCards/Fireball/fireballtower.gd" id="1_076bl"]
[ext_resource type="PackedScene" uid="uid://dyglfv8lh2rbg" path="res://PCs/Universal/ClassCards/Fireball/fireball.tscn" id="2_0kqdt"]
[ext_resource type="Resource" uid="uid://dbanx8taicddm" path="res://Resources/StatusEffects/on_fire.tres" id="3_88y8d"]
[ext_resource type="Resource" uid="uid://b8a635kajtq6" path="res://Resources/TurretStats/fireball.tres" id="4_cd3q3"]
[ext_resource type="PackedScene" uid="uid://t0b32qb8eub2" path="res://Scenes/Towers/projectile_tower.tscn" id="1_rkdu6"]
[ext_resource type="Script" path="res://PCs/Universal/ClassCards/Fireball/tower_fireball.gd" id="2_td8dh"]
[ext_resource type="PackedScene" uid="uid://ddpixntjsbpqp" path="res://PCs/Universal/ClassCards/Fireball/fireball_projectile.tscn" id="3_1akv8"]
[ext_resource type="Resource" uid="uid://dnvqghpwyuw84" path="res://PCs/Universal/ClassCards/Fireball/tower_stats.tres" id="4_uu77s"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_fouf8"]
transparency = 1
cull_mode = 2
shading_mode = 0
albedo_color = Color(0.686275, 0, 0, 0.278431)
[node name="Node3D" type="Node3D" node_paths=PackedStringArray("model", "range_sphere", "minimap_range_sphere")]
script = ExtResource("1_076bl")
fireball_scene = ExtResource("2_0kqdt")
status_stats = ExtResource("3_88y8d")
stats = ExtResource("4_cd3q3")
model = NodePath("Model")
range_sphere = NodePath("Model/CSGSphere3D")
minimap_range_sphere = NodePath("Model/CSGSphere3D2")
[node name="Model" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.97939, 0)
[node name="CSGBox3D" type="CSGBox3D" parent="Model"]
[node name="CSGBox3D2" type="CSGBox3D" parent="Model"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.486166)
size = Vector3(1.10238, 1.08881, 1.04243)
[node name="CSGSphere3D" type="CSGSphere3D" parent="Model"]
visible = false
radius = 7.5
material = SubResource("StandardMaterial3D_fouf8")
[node name="CSGSphere3D2" type="CSGSphere3D" parent="Model"]
visible = false
layers = 4
radius = 7.5
material = SubResource("StandardMaterial3D_fouf8")
[node name="FireballTower" instance=ExtResource("1_rkdu6")]
script = ExtResource("2_td8dh")
projectile_scene = ExtResource("3_1akv8")
stats = ExtResource("4_uu77s")

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@ -0,0 +1,25 @@
[gd_resource type="Resource" script_class="CardText" load_steps=6 format=3 uid="uid://dnvqghpwyuw84"]
[ext_resource type="Script" path="res://Scripts/Resources/stat_attribute.gd" id="1_tvubo"]
[ext_resource type="Script" path="res://Scripts/Resources/card_text.gd" id="2_26lj8"]
[sub_resource type="Resource" id="Resource_68ba3"]
script = ExtResource("1_tvubo")
key = "Fire Delay"
value = 3.0
[sub_resource type="Resource" id="Resource_gogvm"]
script = ExtResource("1_tvubo")
key = "Damage"
value = 5.0
[sub_resource type="Resource" id="Resource_pswb4"]
script = ExtResource("1_tvubo")
key = "Range"
value = 15.0
[resource]
script = ExtResource("2_26lj8")
target_type = 3
attributes = Array[ExtResource("1_tvubo")]([SubResource("Resource_68ba3"), SubResource("Resource_gogvm"), SubResource("Resource_pswb4")])
text = "Conjures a fireball every /Fire Delay\\s that deals /Damage\\ and apply Burning to enemies caught in its blast"

View File

@ -1,8 +1,25 @@
[gd_resource type="Resource" script_class="CardText" load_steps=2 format=3 uid="uid://dhwhwicgpw7yh"]
[gd_resource type="Resource" script_class="CardText" load_steps=6 format=3 uid="uid://dhwhwicgpw7yh"]
[ext_resource type="Script" path="res://Scripts/Resources/stat_attribute.gd" id="1_80jfw"]
[ext_resource type="Script" path="res://Scripts/Resources/card_text.gd" id="1_hmbwy"]
[sub_resource type="Resource" id="Resource_68ba3"]
script = ExtResource("1_80jfw")
key = "Fire Delay"
value = 2.0
[sub_resource type="Resource" id="Resource_gogvm"]
script = ExtResource("1_80jfw")
key = "Damage"
value = 5.0
[sub_resource type="Resource" id="Resource_pswb4"]
script = ExtResource("1_80jfw")
key = "Range"
value = 15.0
[resource]
script = ExtResource("1_hmbwy")
attributes = Array[Resource("res://Scripts/Resources/stat_attribute.gd")]([])
text = ""
target_type = 0
attributes = Array[ExtResource("1_80jfw")]([SubResource("Resource_68ba3"), SubResource("Resource_gogvm"), SubResource("Resource_pswb4")])
text = "Conjure a fireball every /Fire Delay\\s that can be thrown to deal /Damage\\ and apply Burning to enemies caught in its blast"