we're so close to working multiplayer

This commit is contained in:
2023-11-16 00:07:41 +11:00
parent 1500c22ccc
commit 2d123bd731
81 changed files with 578 additions and 388 deletions

View File

@ -6,7 +6,7 @@
[sub_resource type="Resource" id="Resource_oayfg"]
script = ExtResource("1_nu6vr")
key = "Fire Delay"
value = 1.0
value = 0.6
[sub_resource type="Resource" id="Resource_fekle"]
script = ExtResource("1_nu6vr")
@ -32,6 +32,6 @@ value = 3.0
script = ExtResource("1_80xci")
target_type = 1
attributes = Array[ExtResource("1_nu6vr")]([SubResource("Resource_oayfg"), SubResource("Resource_fekle"), SubResource("Resource_ud8xi"), SubResource("Resource_cvkxf"), SubResource("Resource_pivwn")])
text = "Fires a shot every [Fire Delay] seconds dealing [Damage] damage at a range of [Range]m
text = "Fires a shot every /Fire Delay\\ seconds dealing /Damage\\ damage at a range of /Range\\m
While attacking the same target, gradually accelerates to [Speed Multiplier] times the fire rate over [Speed Time]"
While attacking the same target, gradually accelerates to /Speed Multiplier\\x the fire rate over /Speed Time\\s"

View File

@ -32,6 +32,6 @@ value = 3.0
script = ExtResource("1_630yu")
target_type = 0
attributes = Array[ExtResource("1_vpmor")]([SubResource("Resource_fi7tc"), SubResource("Resource_r6h5d"), SubResource("Resource_gwg1i"), SubResource("Resource_ogk1x"), SubResource("Resource_wdp3h")])
text = "Fires a shot every [Fire Delay] seconds dealing [Damage] damage at a range of [Range]m
text = "Fires a shot every /Fire Delay\\ seconds dealing /Damage\\ damage at a range of /Range\\m
While held, gradually accelerates to [Speed Multiplier] times the fire rate over [Speed Time]"
While held, gradually accelerates to /Speed Multiplier\\x the fire rate over /Speed Time\\"