we're so close to working multiplayer

This commit is contained in:
2023-11-16 00:07:41 +11:00
parent 1500c22ccc
commit 2d123bd731
81 changed files with 578 additions and 388 deletions

View File

@ -1,8 +1,10 @@
[gd_resource type="Resource" script_class="Card" load_steps=6 format=3 uid="uid://cb1uqjl1387kk"]
[gd_resource type="Resource" script_class="Card" load_steps=8 format=3 uid="uid://cb1uqjl1387kk"]
[ext_resource type="Script" path="res://Scripts/Resources/card.gd" id="1_cmmto"]
[ext_resource type="Texture2D" uid="uid://mqo5qcghfit8" path="res://PCs/Universal/ClassCards/Icicle/icicle.png" id="2_w5fi7"]
[ext_resource type="Resource" uid="uid://d34bfj5togyyt" path="res://PCs/Universal/ClassCards/Icicle/tower_stats.tres" id="3_p8y0m"]
[ext_resource type="PackedScene" uid="uid://v3iuf4lt2iff" path="res://PCs/Universal/ClassCards/Icicle/weapon_icicle.tscn" id="3_ve3rv"]
[ext_resource type="PackedScene" uid="uid://miawrarbb1up" path="res://PCs/Universal/ClassCards/Icicle/tower_icicle.tscn" id="4_vgqev"]
[ext_resource type="Resource" uid="uid://ckjmym1ofww4" path="res://PCs/Universal/ClassCards/Icicle/weapon_stats.tres" id="4_yv37w"]
[sub_resource type="AtlasTexture" id="AtlasTexture_7due4"]
@ -15,5 +17,7 @@ title = "Icicle"
rarity = 3
faction = 0
sprite = SubResource("AtlasTexture_7due4")
turret_scene = ExtResource("4_vgqev")
weapon_scene = ExtResource("3_ve3rv")
weapon_stats = ExtResource("4_yv37w")
tower_stats = ExtResource("3_p8y0m")

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@ -1,13 +0,0 @@
extends Tower
class_name IcicleTower
@export var icicle_scene : PackedScene
@export var status_stats : StatusStats
func shoot():
var icicle = icicle_scene.instantiate() as Icicle
icicle.position = model.global_position
icicle.status_stats = status_stats
get_tree().root.add_child(icicle)
icicle.direction = -model.global_transform.basis.z

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@ -0,0 +1,2 @@
extends ProjectileTower
class_name IcicleTower

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@ -1,41 +1,11 @@
[gd_scene load_steps=6 format=3 uid="uid://clabvrajn6k3r"]
[gd_scene load_steps=5 format=3 uid="uid://miawrarbb1up"]
[ext_resource type="Script" path="res://PCs/Universal/ClassCards/Icicle/icicletower.gd" id="1_diocy"]
[ext_resource type="PackedScene" uid="uid://cdme5v2sq7u3p" path="res://PCs/Universal/ClassCards/Icicle/icicle.tscn" id="2_706hd"]
[ext_resource type="Resource" uid="uid://fed6kimfbcwv" path="res://Resources/StatusEffects/cold.tres" id="3_ei6qp"]
[ext_resource type="Resource" uid="uid://cdmkajdgfpk6h" path="res://Resources/TurretStats/icicle.tres" id="4_vyj5f"]
[ext_resource type="PackedScene" uid="uid://t0b32qb8eub2" path="res://Scenes/Towers/projectile_tower.tscn" id="1_d6g88"]
[ext_resource type="Script" path="res://PCs/Universal/ClassCards/Icicle/tower_icicle.gd" id="2_qcpgh"]
[ext_resource type="PackedScene" uid="uid://dyurjxotdkf1u" path="res://PCs/Universal/ClassCards/Icicle/icicle_projectile.tscn" id="3_o4uqf"]
[ext_resource type="Resource" uid="uid://d34bfj5togyyt" path="res://PCs/Universal/ClassCards/Icicle/tower_stats.tres" id="4_3il5a"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_fouf8"]
transparency = 1
cull_mode = 2
shading_mode = 0
albedo_color = Color(0.686275, 0, 0, 0.278431)
[node name="Node3D" type="Node3D" node_paths=PackedStringArray("model", "range_sphere", "minimap_range_sphere")]
script = ExtResource("1_diocy")
icicle_scene = ExtResource("2_706hd")
status_stats = ExtResource("3_ei6qp")
stats = ExtResource("4_vyj5f")
model = NodePath("Model")
range_sphere = NodePath("Model/CSGSphere3D")
minimap_range_sphere = NodePath("Model/CSGSphere3D2")
[node name="Model" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.97939, 0)
[node name="CSGBox3D" type="CSGBox3D" parent="Model"]
[node name="CSGBox3D2" type="CSGBox3D" parent="Model"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.486166)
size = Vector3(1.10238, 1.08881, 1.04243)
[node name="CSGSphere3D" type="CSGSphere3D" parent="Model"]
visible = false
radius = 7.5
material = SubResource("StandardMaterial3D_fouf8")
[node name="CSGSphere3D2" type="CSGSphere3D" parent="Model"]
visible = false
layers = 4
radius = 7.5
material = SubResource("StandardMaterial3D_fouf8")
[node name="IcicleTower" instance=ExtResource("1_d6g88")]
script = ExtResource("2_qcpgh")
projectile_scene = ExtResource("3_o4uqf")
stats = ExtResource("4_3il5a")

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@ -0,0 +1,25 @@
[gd_resource type="Resource" script_class="CardText" load_steps=6 format=3 uid="uid://d34bfj5togyyt"]
[ext_resource type="Script" path="res://Scripts/Resources/stat_attribute.gd" id="1_3sgqf"]
[ext_resource type="Script" path="res://Scripts/Resources/card_text.gd" id="1_x2vtw"]
[sub_resource type="Resource" id="Resource_68ba3"]
script = ExtResource("1_3sgqf")
key = "Fire Delay"
value = 3.0
[sub_resource type="Resource" id="Resource_gogvm"]
script = ExtResource("1_3sgqf")
key = "Damage"
value = 4.0
[sub_resource type="Resource" id="Resource_pswb4"]
script = ExtResource("1_3sgqf")
key = "Range"
value = 15.0
[resource]
script = ExtResource("1_x2vtw")
target_type = 3
attributes = Array[ExtResource("1_3sgqf")]([SubResource("Resource_68ba3"), SubResource("Resource_gogvm"), SubResource("Resource_pswb4")])
text = "Conjures an icicle every /Fire Delay\\s that deals /Damage\\ and applies Cold to enemies caught in its blast"

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@ -1,8 +1,25 @@
[gd_resource type="Resource" script_class="CardText" load_steps=2 format=3 uid="uid://ckjmym1ofww4"]
[gd_resource type="Resource" script_class="CardText" load_steps=6 format=3 uid="uid://ckjmym1ofww4"]
[ext_resource type="Script" path="res://Scripts/Resources/stat_attribute.gd" id="1_c13s0"]
[ext_resource type="Script" path="res://Scripts/Resources/card_text.gd" id="1_fpi27"]
[sub_resource type="Resource" id="Resource_68ba3"]
script = ExtResource("1_c13s0")
key = "Fire Delay"
value = 2.0
[sub_resource type="Resource" id="Resource_gogvm"]
script = ExtResource("1_c13s0")
key = "Damage"
value = 5.0
[sub_resource type="Resource" id="Resource_pswb4"]
script = ExtResource("1_c13s0")
key = "Range"
value = 15.0
[resource]
script = ExtResource("1_fpi27")
attributes = Array[Resource("res://Scripts/Resources/stat_attribute.gd")]([])
text = ""
target_type = 0
attributes = Array[ExtResource("1_c13s0")]([SubResource("Resource_68ba3"), SubResource("Resource_gogvm"), SubResource("Resource_pswb4")])
text = "Conjure an icicle every /Fire Delay\\s that can be thrown to deal /Damage\\ and apply Cold to enemies caught in its blast"