we're so close to working multiplayer
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@ -1,6 +1,7 @@
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[gd_scene load_steps=12 format=3 uid="uid://bjo2q6vca5qlv"]
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[gd_scene load_steps=13 format=3 uid="uid://bjo2q6vca5qlv"]
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[ext_resource type="Script" path="res://Worlds/GreenPlanet/Enemies/enemy_controller.gd" id="1_m83kr"]
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[ext_resource type="Gradient" uid="uid://dx7auy3oqw82t" path="res://health_bar_gradient.tres" id="2_ql1oc"]
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[ext_resource type="Script" path="res://Scripts/health.gd" id="3_wiose"]
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[ext_resource type="PackedScene" uid="uid://cqtew0t8sttpm" path="res://Scenes/damage_particle.tscn" id="4_mhq3m"]
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[ext_resource type="Script" path="res://Scripts/hitbox.gd" id="5_433ie"]
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@ -24,6 +25,7 @@ status_manager = NodePath("StatusEffector")
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movement_controller = NodePath("BeeliningController")
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health = NodePath("Health")
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sprite = NodePath("DirectionSprite")
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health_bar_gradient = ExtResource("2_ql1oc")
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[node name="Health" type="Node" parent="."]
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script = ExtResource("3_wiose")
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@ -42,6 +44,7 @@ texture = ExtResource("6_ke2c8")
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[node name="Sprite3D" type="Sprite3D" parent="."]
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transform = Transform3D(0.2, 0, 0, 0, 0.2, 0, 0, 0, 0.2, 0, 1.15918, 0)
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sorting_offset = 1.0
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pixel_size = 0.02
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billboard = 1
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texture_filter = 0
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