we're so close to working multiplayer

This commit is contained in:
2023-11-16 00:07:41 +11:00
parent 1500c22ccc
commit 2d123bd731
81 changed files with 578 additions and 388 deletions

View File

@ -15,15 +15,20 @@
[ext_resource type="Script" path="res://Scripts/visualized_path.gd" id="11_d7ofl"]
[ext_resource type="MeshLibrary" uid="uid://jfr8j8kycfa5" path="res://Worlds/GreenPlanet/tilemap.tres" id="12_ywwug"]
[sub_resource type="PhysicalSkyMaterial" id="PhysicalSkyMaterial_h1csw"]
energy_multiplier = 3.0
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_w6p0p"]
sky_top_color = Color(0.333333, 0.447059, 0.658824, 1)
sky_curve = 0.0349887
[sub_resource type="Sky" id="Sky_t42h5"]
sky_material = SubResource("PhysicalSkyMaterial_h1csw")
sky_material = SubResource("ProceduralSkyMaterial_w6p0p")
[sub_resource type="Environment" id="Environment_l41d0"]
background_mode = 2
sky = SubResource("Sky_t42h5")
ssao_radius = 0.01
fog_light_energy = 1.1
fog_density = 0.0416
adjustment_contrast = 2.18
[sub_resource type="BoxShape3D" id="BoxShape3D_awjk1"]
@ -92,6 +97,7 @@ enemy_path = NodePath("../Enemies")
transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 25.1496, 0.499996, 5.79039)
[node name="Trees" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.02, 0)
[node name="Tree" parent="Trees" instance=ExtResource("10_7v1co")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -24.9581, 0.5, -4.16029)
@ -535,7 +541,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 1, 1)
[node name="AStarGraph3D" type="Node3D" parent="." node_paths=PackedStringArray("start", "end", "spawner", "visualized_path", "tower_path")]
script = ExtResource("11_07ukk")
grid_size = Vector2(19, 9)
grid_size = Vector2i(19, 9)
point_gap = 1.5
start = NodePath("../GroundSpawn")
end = NodePath("../EnemyGoal")