way too many changes to list, oops. big rewrite.

This commit is contained in:
2025-05-27 03:38:03 +10:00
parent 16951a9beb
commit 4a21701a35
663 changed files with 7389 additions and 3283 deletions

View File

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class_name Affector extends Node
var damage_particle_scene: PackedScene = preload("res://Scenes/damage_particle.tscn")
func apply_effect(effect: Effect, targets: Array[EnemyController]) -> void:
pass
func spawn_damage_indicator(damage: int, pos: Vector3) -> void:
var marker: Sprite3D = damage_particle_scene.instantiate()
get_tree().root.add_child(marker)
marker.set_number(damage)
marker.position = pos